mirror of
https://github.com/vcmi/vcmi.git
synced 2025-07-13 01:20:34 +02:00
* printAtMiddle won't crash when called with an empty string
* removed unused code from CMT.cpp * statusbar is working * interaction between buttons and statusbar
This commit is contained in:
@ -1,6 +1,6 @@
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#include "stdafx.h"
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#include "CAdvmapInterface.h"
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extern TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX; //fonts
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CAdvMapInt::~CAdvMapInt()
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{
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SDL_FreeSurface(bg);
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@ -22,6 +22,8 @@ AdventureMapButton::AdventureMapButton
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active=false;
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ourObj=NULL;
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state=0;
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name=Name;
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helpBox=HelpBox;
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int est = LOCPLINT->playerID;
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CDefHandler * temp = CGI->spriteh->giveDef(defName); //todo: moze cieknac
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for (int i=0;i<temp->ourImages.size();i++)
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@ -33,7 +35,7 @@ AdventureMapButton::AdventureMapButton
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pos.x=x;
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pos.y=y;
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pos.w = imgs[0]->w;
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pos.h = imgs[0]->h;
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pos.h = imgs[0]->h -1;
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if (activ)
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activate();
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}
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@ -59,7 +61,11 @@ void AdventureMapButton::clickRight (tribool down)
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}
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void AdventureMapButton::hover (bool on)
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{
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//TODO: print info in statusbar
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Hoverable::hover(on);
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if (on)
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LOCPLINT->adventureInt->statusbar.print(name);
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else if (LOCPLINT->adventureInt->statusbar.current==name)
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LOCPLINT->adventureInt->statusbar.clear();
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}
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void AdventureMapButton::activate()
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{
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@ -99,12 +105,36 @@ void CList::deactivate()
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void CList::clickLeft(tribool down)
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{
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};
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CStatusBar::CStatusBar(int x, int y)
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{
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bg=CGI->bitmaph->loadBitmap("ADROLLVR.bmp");
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SDL_SetColorKey(bg,SDL_SRCCOLORKEY,SDL_MapRGB(bg->format,0,255,255));
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pos.x=x;
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pos.y=y;
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pos.w=bg->w;
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pos.h=bg->h;
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middlex=(bg->w/2)+x;
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middley=(bg->h/2)+y;
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}
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CStatusBar::~CStatusBar()
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{
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SDL_FreeSurface(bg);
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}
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void CStatusBar::clear()
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{
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current="";
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blitAtWR(bg,pos.x,pos.y);
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}
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void CStatusBar::print(std::string text)
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{
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current=text;
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blitAtWR(bg,pos.x,pos.y);
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printAtMiddle(current,middlex,middley,GEOR13,zwykly);
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}
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void CStatusBar::show()
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{
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blitAtWR(bg,pos.x,pos.y);
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printAtMiddle(current,middlex,middley,GEOR13,zwykly);
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}
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void CTerrainRect::activate()
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{
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@ -135,7 +165,7 @@ void CTerrainRect::show()
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CAdvMapInt::CAdvMapInt(int Player)
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:player(Player),
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statusbar(8,556),
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statusbar(7,556),
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kingOverview(CGI->preth->advKingdomOverview.first,CGI->preth->advKingdomOverview.second,
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&CAdvMapInt::fshowOverview, 679, 196, "IAM002.DEF"),
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@ -243,6 +273,9 @@ void CAdvMapInt::show()
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nextHero.activate();
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endTurn.show();
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endTurn.activate();
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statusbar.show();
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SDL_Flip(ekran);
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}
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void CAdvMapInt::update()
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@ -74,15 +74,15 @@ class CStatusBar
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: public CIntObject
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{
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public:
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SDL_Surface * bg;
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SDL_Surface * temp;
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int tx, ty;
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std::string current;
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SDL_Surface * bg; //background
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int middlex, middley; //middle of statusbar
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std::string current; //text currently printed
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CStatusBar(int x, int y)
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{bg=CGI->bitmaph->loadBitmap("ADROLLVR.bmp");pos.x=x;pos.y=y;pos.w=bg->w;pos.h=bg->h;temp=NULL;}
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void print(std::string text);
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void show();
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CStatusBar(int x, int y); //c-tor
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~CStatusBar(); //d-tor
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void print(std::string text); //prints text and refreshes statusbar
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void clear();//clears statusbar and refreshes
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void show(); //shows statusbar (with current text)
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};
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class CMinimap
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: public ClickableL, public ClickableR, public Hoverable, public CIntObject
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@ -52,6 +52,10 @@ void Hoverable::deactivate()
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{
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LOCPLINT->hoverable.erase(std::find(LOCPLINT->hoverable.begin(),LOCPLINT->hoverable.end(),this));
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}
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void Hoverable::hover(bool on)
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{
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hovered=on;
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}
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void KeyInterested::activate()
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{
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LOCPLINT->keyinterested.push_back(this);
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@ -48,6 +48,7 @@ public:
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class Hoverable : public virtual CIntObject
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{
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public:
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Hoverable(){hovered=false;}
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bool hovered;
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virtual void hover (bool on)=0;
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virtual void activate()=0;
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138
CMT.cpp
138
CMT.cpp
@ -56,144 +56,6 @@ const char * NAME = "VCMI 0.3";
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an error reading or writing the files. */
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SDL_Surface * ekran;
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TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX;
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int def(FILE *source, FILE *dest, int level, int winBits=15, int memLevel =8)
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{
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int ret, flush;
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unsigned have;
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z_stream strm;
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unsigned char in[CHUNK];
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unsigned char out[CHUNK];
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/* allocate deflate state */
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strm.zalloc = Z_NULL;
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strm.zfree = Z_NULL;
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strm.opaque = Z_NULL;
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ret = deflateInit2(&strm, level,Z_DEFLATED,winBits,memLevel,0);//8-15, 1-9, 0-2
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if (ret != Z_OK)
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return ret;
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/* compress until end of file */
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do {
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strm.avail_in = fread(in, 1, CHUNK, source);
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if (ferror(source)) {
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(void)deflateEnd(&strm);
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return Z_ERRNO;
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}
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flush = feof(source) ? Z_FINISH : Z_NO_FLUSH;
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strm.next_in = in;
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/* run deflate() on input until output buffer not full, finish
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compression if all of source has been read in */
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do {
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strm.avail_out = CHUNK;
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strm.next_out = out;
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ret = deflate(&strm, flush); /* no bad return value */
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assert(ret != Z_STREAM_ERROR); /* state not clobbered */
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have = CHUNK - strm.avail_out;
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if (fwrite(out, 1, have, dest) != have || ferror(dest)) {
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(void)deflateEnd(&strm);
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return Z_ERRNO;
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}
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} while (strm.avail_out == 0);
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assert(strm.avail_in == 0); /* all input will be used */
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/* done when last data in file processed */
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} while (flush != Z_FINISH);
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assert(ret == Z_STREAM_END); /* stream will be complete */
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/* clean up and return */
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(void)deflateEnd(&strm);
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return Z_OK;
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}
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/* Decompress from file source to file dest until stream ends or EOF.
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inf() returns Z_OK on success, Z_MEM_ERROR if memory could not be
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allocated for processing, Z_DATA_ERROR if the deflate data is
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invalid or incomplete, Z_VERSION_ERROR if the version of zlib.h and
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the version of the library linked do not match, or Z_ERRNO if there
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is an error reading or writing the files. */
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//int inf(FILE *source, FILE *dest, int wBits = 15)
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//{
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// int ret;
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// unsigned have;
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// z_stream strm;
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// unsigned char in[CHUNK];
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// unsigned char out[CHUNK];
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//
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// /* allocate inflate state */
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// strm.zalloc = Z_NULL;
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// strm.zfree = Z_NULL;
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// strm.opaque = Z_NULL;
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// strm.avail_in = 0;
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// strm.next_in = Z_NULL;
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// ret = inflateInit2(&strm, wBits);
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// if (ret != Z_OK)
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// return ret;
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//
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// /* decompress until deflate stream ends or end of file */
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// do {
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// strm.avail_in = fread(in, 1, CHUNK, source);
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// if (ferror(source)) {
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// (void)inflateEnd(&strm);
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// return Z_ERRNO;
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// }
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// if (strm.avail_in == 0)
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// break;
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// strm.next_in = in;
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//
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// /* run inflate() on input until output buffer not full */
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// do {
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// strm.avail_out = CHUNK;
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// strm.next_out = out;
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// ret = inflate(&strm, Z_NO_FLUSH);
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// assert(ret != Z_STREAM_ERROR); /* state not clobbered */
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// switch (ret) {
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// case Z_NEED_DICT:
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// ret = Z_DATA_ERROR; /* and fall through */
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// case Z_DATA_ERROR:
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// case Z_MEM_ERROR:
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// (void)inflateEnd(&strm);
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// return ret;
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// }
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// have = CHUNK - strm.avail_out;
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// if (fwrite(out, 1, have, dest) != have || ferror(dest)) {
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// (void)inflateEnd(&strm);
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// return Z_ERRNO;
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// }
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// } while (strm.avail_out == 0);
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//
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// /* done when inflate() says it's done */
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// } while (ret != Z_STREAM_END);
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//
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// /* clean up and return */
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// (void)inflateEnd(&strm);
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// return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR;
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//}
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/* report a zlib or i/o error */
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void zerr(int ret)
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{
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fputs("zpipe: ", stderr);
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switch (ret) {
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case Z_ERRNO:
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if (ferror(stdin))
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fputs("error reading stdin\n", stderr);
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if (ferror(stdout))
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fputs("error writing stdout\n", stderr);
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break;
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case Z_STREAM_ERROR:
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fputs("invalid compression level\n", stderr);
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break;
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case Z_DATA_ERROR:
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fputs("invalid or incomplete deflate data\n", stderr);
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break;
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case Z_MEM_ERROR:
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fputs("out of memory\n", stderr);
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break;
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case Z_VERSION_ERROR:
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fputs("zlib version mismatch!\n", stderr);
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}
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}
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int _tmain(int argc, _TCHAR* argv[])
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{
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@ -48,6 +48,7 @@ void updateRect (SDL_Rect * rect, SDL_Surface * scr)
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}
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void CSDL_Ext::printAtMiddle(std::string text, int x, int y, TTF_Font * font, SDL_Color kolor, SDL_Surface * dst, unsigned char quality)
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{
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if(text.length()==0) return;
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SDL_Surface * temp;
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switch (quality)
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{
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