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Load virtual filesystem on lobby start to access schemas
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commit
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@ -12,12 +12,17 @@
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#include "LobbyServer.h"
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#include "LobbyServer.h"
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#include "../lib/logging/CBasicLogConfigurator.h"
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#include "../lib/logging/CBasicLogConfigurator.h"
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#include "../lib/filesystem/CFilesystemLoader.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "../lib/VCMIDirs.h"
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#include "../lib/VCMIDirs.h"
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static const int LISTENING_PORT = 30303;
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static const int LISTENING_PORT = 30303;
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int main(int argc, const char * argv[])
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int main(int argc, const char * argv[])
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{
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{
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CResourceHandler::initialize();
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CResourceHandler::load("config/filesystem.json"); // FIXME: we actually need only config directory for schemas, can be reduced
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#ifndef VCMI_IOS
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#ifndef VCMI_IOS
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console = new CConsoleHandler();
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console = new CConsoleHandler();
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#endif
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#endif
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