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Fixed another uninitialized field possiblity causing issues with StupidAI
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@ -2246,6 +2246,7 @@ BattleAttackInfo::BattleAttackInfo(const CStack *Attacker, const CStack *Defende
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chargedFields = 0;
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chargedFields = 0;
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luckyHit = false;
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luckyHit = false;
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unluckyHit = false;
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deathBlow = false;
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deathBlow = false;
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ballistaDoubleDamage = false;
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ballistaDoubleDamage = false;
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}
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}
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