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fix #2731, now no morale, and no luck texts show properly

This commit is contained in:
godric3 2017-10-05 17:13:49 +02:00
parent e3f0126e41
commit f03a0b1151

View File

@ -389,6 +389,18 @@ void MoraleLuckBox::set(const IBonusBearer *node)
text += CGI->generaltexth->arraytxt[noneTxtId];
bonusValue = 0;
}
else if(morale && node && node->hasBonusOfType(Bonus::NO_MORALE))
{
auto noMorale = node->getBonus(Selector::type(Bonus::NO_MORALE));
text += "\n" + noMorale->Description();
bonusValue = 0;
}
else if (!morale && node && node->hasBonusOfType(Bonus::NO_LUCK))
{
auto noLuck = node->getBonus(Selector::type(Bonus::NO_LUCK));
text += "\n" + noLuck->Description();
bonusValue = 0;
}
else if(modifierList->empty())
text += CGI->generaltexth->arraytxt[noneTxtId];//no modifiers
else