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@ -82,7 +82,6 @@ CFaction::~CFaction()
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CTown::CTown()
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: faction(nullptr), mageLevel(0), primaryRes(0), moatDamage(0), defaultTavernChance(0)
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{
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faction = nullptr;
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}
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CTown::~CTown()
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@ -2231,7 +2231,7 @@ void CMapLoaderH3M::afterRead()
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for(auto obj : t.visitableObjects)
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{
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if(obj->ID = Obj::TOWN)
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if(obj->ID == Obj::TOWN || obj->ID == Obj::RANDOM_TOWN)
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{
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mainTown = obj;
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break;
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