ArtInfoWindow on client. Client side
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@@ -1072,6 +1072,7 @@ void CPlayerInterface::showInfoDialogAndWait(std::vector<Component> & components
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void CPlayerInterface::showYesNoDialog(const std::string &text, CFunctionList<void()> onYes, CFunctionList<void()> onNo, const std::vector<std::shared_ptr<CComponent>> & components)
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{
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waitWhileDialog();
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movementController->requestMovementAbort();
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GAME->interface()->showingDialog->setBusy();
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CInfoWindow::showYesNoDialog(text, components, onYes, onNo, playerID);
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