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- Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger
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@ -1025,7 +1025,6 @@ void CGameState::init(StartInfo * si)
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map->getTile(pos).extTileFlags |= 128;
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}
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}
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//std::cout<<"\tRandomizing objects: "<<th.getDif()<<std::endl;
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/*********creating players entries in gs****************************************/
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logGlobal->debugStream() << "\tCreating player entries in gs";
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