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allows resizing window in windowed mode
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@@ -97,7 +97,7 @@ void InputSourceKeyboard::handleEventKeyDown(const SDL_KeyboardEvent & key)
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{
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Settings full = settings.write["video"]["fullscreen"];
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full->Bool() = !full->Bool();
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ENGINE->onScreenResize(true);
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ENGINE->onScreenResize(true, false);
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}
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if (vstd::contains(shortcutsVector, EShortcut::SPECTATE_TRACK_HERO))
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