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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Fix positioning of UI elements in BattleWindow

This commit is contained in:
Ivan Savenko 2023-01-09 17:25:49 +02:00
parent c63e79fb28
commit f155a35378
2 changed files with 18 additions and 14 deletions

View File

@ -205,6 +205,8 @@ void BattleWindow::tacticPhaseStarted()
menuTactics->enable();
tacticNext->enable();
tacticEnd->enable();
redraw();
}
void BattleWindow::tacticPhaseEnded()
@ -221,6 +223,8 @@ void BattleWindow::tacticPhaseEnded()
menuTactics->disable();
tacticNext->disable();
tacticEnd->disable();
redraw();
}
void BattleWindow::bOptionsf()

View File

@ -12,13 +12,13 @@
"type": "picture",
"name": "menuBattle",
"playerColored" : true,
"position": {"x": 0, "y": 556},
"position": {"x": 1, "y": 555},
"image": "CBAR.bmp"
},
{
"type": "button",
"name": "options",
"position": {"x": 3, "y": 561},
"position": {"x": 4, "y": 560},
"image": "icm003",
"zelp": 381,
"callback": "options",
@ -28,7 +28,7 @@
{
"type": "button",
"name": "surrender",
"position": {"x": 54, "y": 561},
"position": {"x": 55, "y": 560},
"image": "icm001",
"zelp": 379,
"callback": "surrender",
@ -38,7 +38,7 @@
{
"type": "button",
"name": "flee",
"position": {"x": 105, "y": 561},
"position": {"x": 106, "y": 560},
"image": "icm002",
"zelp": 380,
"callback": "flee",
@ -48,7 +48,7 @@
{
"type": "button",
"name": "autofight",
"position": {"x": 157, "y": 561},
"position": {"x": 157, "y": 560},
"image": "icm004",
"zelp": 382,
"callback": "autofight",
@ -58,7 +58,7 @@
{
"type": "button",
"name": "cast",
"position": {"x": 645, "y": 561},
"position": {"x": 646, "y": 560},
"image": "icm005",
"zelp": 385,
"callback": "spellbook",
@ -68,7 +68,7 @@
{
"type": "button",
"name": "wait",
"position": {"x": 696, "y": 561},
"position": {"x": 697, "y": 560},
"image": "icm006",
"zelp": 386,
"callback": "wait",
@ -78,7 +78,7 @@
{
"type": "button",
"name": "defence",
"position": {"x": 747, "y": 561},
"position": {"x": 748, "y": 560},
"image": "icm007",
"zelp": 387,
"callback": "defence",
@ -88,7 +88,7 @@
{
"type": "button",
"name": "consoleUp",
"position": {"x": 624, "y": 561},
"position": {"x": 625, "y": 560},
"image": "ComSlide",
"zelp": "",
"callback": "consoleUp",
@ -99,7 +99,7 @@
{
"type": "button",
"name": "consoleDown",
"position": {"x": 624, "y": 580},
"position": {"x": 625, "y": 579},
"image": "ComSlide",
"zelp": "",
"callback": "consoleDown",
@ -110,14 +110,14 @@
{
"type": "battleConsole",
"name": "console",
"imagePosition" : { "x" : 211, "y" : 4 },
"rect": {"x": 211, "y": 561, "w": 406, "h": 38}
"imagePosition" : { "x" : 214, "y" : 7 },
"rect": {"x": 215, "y": 562, "w": 400, "h": 32}
},
{
"type": "button",
"name": "tacticNext",
"position": {"x": 213, "y": 561},
"position": {"x": 213, "y": 560},
"image": "icm011",
"zelp": "",
"callback": "tacticNext",
@ -127,7 +127,7 @@
{
"type": "button",
"name": "tacticEnd",
"position": {"x": 419, "y": 561},
"position": {"x": 419, "y": 560},
"image": "icm012",
"zelp": "",
"callback": "tacticEnd",