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Implement configurable object sounds: ambient, visit and removal
* If there more than one sound for visit or removal random is played * At moment only the first ambient sound will be used
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DJWarmonger
parent
e9bfbb70c1
commit
f15cadc87b
@@ -26,6 +26,11 @@ SPELLS:
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MODS:
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* Improve support for WoG commander artifacts and skill descriptions
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* Added basic support for secondary skill modding
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* Map object sounds can now be configured via json
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SOUND:
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* Fixed many mising or wrong pickup and visit sounds for map objects
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* All map objects now have ambient sounds identical to OH3
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0.98 -> 0.99
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