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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-29 23:07:48 +02:00

Implement configurable object sounds: ambient, visit and removal

* If there more than one sound for visit or removal random is played
* At moment only the first ambient sound will be used
This commit is contained in:
Arseniy Shestakov
2017-09-13 03:35:58 +03:00
committed by DJWarmonger
parent e9bfbb70c1
commit f15cadc87b
22 changed files with 347 additions and 91 deletions

View File

@@ -30,7 +30,7 @@
#include "../StringConstants.h"
///helpers
static void showInfoDialog(const PlayerColor playerID, const ui32 txtID, const ui16 soundID)
static void showInfoDialog(const PlayerColor playerID, const ui32 txtID, const ui16 soundID = 0)
{
InfoWindow iw;
iw.soundID = soundID;
@@ -39,7 +39,7 @@ static void showInfoDialog(const PlayerColor playerID, const ui32 txtID, const u
IObjectInterface::cb->sendAndApply(&iw);
}
static void showInfoDialog(const CGHeroInstance* h, const ui32 txtID, const ui16 soundID)
static void showInfoDialog(const CGHeroInstance* h, const ui32 txtID, const ui16 soundID = 0)
{
const PlayerColor playerID = h->getOwner();
showInfoDialog(playerID,txtID,soundID);
@@ -443,7 +443,7 @@ void CGHeroInstance::onHeroVisit(const CGHeroInstance * h) const
txt_id = 103;
}
showInfoDialog(h,txt_id,soundBase::ROGUE);
showInfoDialog(h,txt_id);
}
}

View File

@@ -53,7 +53,6 @@ void CGPandoraBox::onHeroVisit(const CGHeroInstance * h) const
{
BlockingDialog bd (true, false);
bd.player = h->getOwner();
bd.soundID = soundBase::QUEST;
bd.text.addTxt (MetaString::ADVOB_TXT, 14);
cb->showBlockingDialog (&bd);
}

View File

@@ -18,6 +18,7 @@
#include "../CGeneralTextHandler.h"
#include "../CModHandler.h"
#include "../JsonNode.h"
#include "../CSoundBase.h"
#include "CRewardableConstructor.h"
#include "CommonConstructors.h"
@@ -201,6 +202,7 @@ CObjectClassesHandler::ObjectContainter * CObjectClassesHandler::loadFromJson(co
{
loadObjectEntry(entry.first, entry.second, obj);
}
return obj;
}
@@ -348,6 +350,22 @@ std::string CObjectClassesHandler::getObjectName(si32 type, si32 subtype) const
return getObjectName(type);
}
SObjectSounds CObjectClassesHandler::getObjectSounds(si32 type) const
{
if(objects.count(type))
return objects.at(type)->sounds;
logGlobal->error("Access to non existing object of type %d", type);
return SObjectSounds();
}
SObjectSounds CObjectClassesHandler::getObjectSounds(si32 type, si32 subtype) const
{
if(knownSubObjects(type).count(subtype))
return getHandlerFor(type, subtype)->getSounds();
else
return getObjectSounds(type);
}
std::string CObjectClassesHandler::getObjectHandlerName(si32 type) const
{
return objects.at(type)->handlerName;
@@ -414,6 +432,15 @@ void AObjectTypeHandler::init(const JsonNode & input, boost::optional<std::strin
else
objectName.reset(input["name"].String());
for(const JsonNode & node : input["sounds"]["ambient"].Vector())
sounds.ambient.push_back(node.String());
for(const JsonNode & node : input["sounds"]["visit"].Vector())
sounds.visit.push_back(node.String());
for(const JsonNode & node : input["sounds"]["removal"].Vector())
sounds.removal.push_back(node.String());
initTypeData(input);
}
@@ -440,6 +467,11 @@ boost::optional<std::string> AObjectTypeHandler::getCustomName() const
return objectName;
}
SObjectSounds AObjectTypeHandler::getSounds() const
{
return sounds;
}
void AObjectTypeHandler::addTemplate(const ObjectTemplate & templ)
{
templates.push_back(templ);

View File

@@ -1,4 +1,4 @@
/*
/*
* CObjectClassesHandler.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
@@ -19,6 +19,21 @@
class JsonNode;
class CRandomGenerator;
struct SObjectSounds
{
std::vector<std::string> ambient;
std::vector<std::string> visit;
std::vector<std::string> removal;
template <typename Handler> void serialize(Handler &h, const int version)
{
h & ambient;
h & visit;
h & removal;
}
};
/// Structure that describes placement rules for this object in random map
struct DLL_LINKAGE RandomMapInfo
{
@@ -108,6 +123,8 @@ class DLL_LINKAGE AObjectTypeHandler : public boost::noncopyable
JsonNode base; /// describes base template
std::vector<ObjectTemplate> templates;
SObjectSounds sounds;
protected:
void preInitObject(CGObjectInstance * obj) const;
virtual bool objectFilter(const CGObjectInstance *, const ObjectTemplate &) const;
@@ -131,6 +148,7 @@ public:
/// Returns object-specific name, if set
boost::optional<std::string> getCustomName() const;
SObjectSounds getSounds() const;
void addTemplate(const ObjectTemplate & templ);
void addTemplate(JsonNode config);
@@ -172,6 +190,10 @@ public:
h & typeName;
h & subTypeName;
}
if(version >= 778)
{
h & sounds;
}
}
};
@@ -192,6 +214,8 @@ class DLL_LINKAGE CObjectClassesHandler : public IHandlerBase
std::map<si32, TObjectTypeHandler> subObjects;
std::map<std::string, si32> subIds;//full id from core scope -> subtype
SObjectSounds sounds;
template <typename Handler> void serialize(Handler &h, const int version)
{
h & name;
@@ -203,6 +227,10 @@ class DLL_LINKAGE CObjectClassesHandler : public IHandlerBase
h & identifier;
h & subIds;
}
if(version >= 778)
{
h & sounds;
}
}
};
@@ -250,6 +278,9 @@ public:
std::string getObjectName(si32 type) const;
std::string getObjectName(si32 type, si32 subtype) const;
SObjectSounds getObjectSounds(si32 type) const;
SObjectSounds getObjectSounds(si32 type, si32 subtype) const;
/// Returns handler string describing the handler (for use in client)
std::string getObjectHandlerName(si32 type) const;

View File

@@ -53,7 +53,7 @@ static void showInfoDialog(const PlayerColor playerID, const ui32 txtID, const u
showInfoDialog(playerID,txtID,soundID);
}*/
static void showInfoDialog(const CGHeroInstance* h, const ui32 txtID, const ui16 soundID)
static void showInfoDialog(const CGHeroInstance* h, const ui32 txtID, const ui16 soundID = 0)
{
const PlayerColor playerID = h->getOwner();
showInfoDialog(playerID,txtID,soundID);
@@ -271,6 +271,33 @@ std::string CGObjectInstance::getObjectName() const
return VLC->objtypeh->getObjectName(ID, subID);
}
boost::optional<std::string> CGObjectInstance::getAmbientSound() const
{
const auto & sounds = VLC->objtypeh->getObjectSounds(ID, subID).ambient;
if(sounds.size())
return sounds.front(); // TODO: Support randomization of ambient sounds
return boost::none;
}
boost::optional<std::string> CGObjectInstance::getVisitSound() const
{
const auto & sounds = VLC->objtypeh->getObjectSounds(ID, subID).visit;
if(sounds.size())
return *RandomGeneratorUtil::nextItem(sounds, CRandomGenerator::getDefault());
return boost::none;
}
boost::optional<std::string> CGObjectInstance::getRemovalSound() const
{
const auto & sounds = VLC->objtypeh->getObjectSounds(ID, subID).removal;
if(sounds.size())
return *RandomGeneratorUtil::nextItem(sounds, CRandomGenerator::getDefault());
return boost::none;
}
std::string CGObjectInstance::getHoverText(PlayerColor player) const
{
return getObjectName();
@@ -293,7 +320,7 @@ void CGObjectInstance::onHeroVisit( const CGHeroInstance * h ) const
case Obj::SANCTUARY:
{
//You enter the sanctuary and immediately feel as if a great weight has been lifted off your shoulders. You feel safe here.
showInfoDialog(h,114,soundBase::GETPROTECTION);
showInfoDialog(h, 114);
}
break;
case Obj::TAVERN:

View File

@@ -144,6 +144,11 @@ public:
std::set<int3> getBlockedOffsets() const; //returns set of relative positions blocked by this object
bool isVisitable() const; //returns true if object is visitable
boost::optional<std::string> getAmbientSound() const;
boost::optional<std::string> getVisitSound() const;
boost::optional<std::string> getRemovalSound() const;
/** VIRTUAL METHODS **/
/// Returns true if player can pass through visitable tiles of this object

View File

@@ -37,7 +37,7 @@ CQuest::CQuest()
}
///helpers
static void showInfoDialog(const PlayerColor playerID, const ui32 txtID, const ui16 soundID)
static void showInfoDialog(const PlayerColor playerID, const ui32 txtID, const ui16 soundID = 0)
{
InfoWindow iw;
iw.soundID = soundID;
@@ -46,7 +46,7 @@ static void showInfoDialog(const PlayerColor playerID, const ui32 txtID, const u
IObjectInterface::cb->sendAndApply(&iw);
}
static void showInfoDialog(const CGHeroInstance* h, const ui32 txtID, const ui16 soundID)
static void showInfoDialog(const CGHeroInstance* h, const ui32 txtID, const ui16 soundID = 0)
{
const PlayerColor playerID = h->getOwner();
showInfoDialog(playerID,txtID,soundID);
@@ -685,7 +685,6 @@ void CGSeerHut::onHeroVisit(const CGHeroInstance * h) const
{
BlockingDialog bd (true, false);
bd.player = h->getOwner();
bd.soundID = soundBase::QUEST;
getCompletionText (bd.text, bd.components, isCustom, h);
@@ -1085,7 +1084,7 @@ void CGKeymasterTent::onHeroVisit( const CGHeroInstance * h ) const
}
else
txt_id=20;
showInfoDialog(h,txt_id,soundBase::CAVEHEAD);
showInfoDialog(h, txt_id);
}
void CGBorderGuard::initObj(CRandomGenerator & rand)
@@ -1116,13 +1115,12 @@ void CGBorderGuard::onHeroVisit(const CGHeroInstance * h) const
{
BlockingDialog bd (true, false);
bd.player = h->getOwner();
bd.soundID = soundBase::QUEST;
bd.text.addTxt (MetaString::ADVOB_TXT, 17);
cb->showBlockingDialog (&bd);
}
else
{
showInfoDialog(h,18,soundBase::CAVEHEAD);
showInfoDialog(h, 18);
AddQuest aq;
aq.quest = QuestInfo (quest, this, visitablePos());

View File

@@ -500,7 +500,6 @@ void CGPickable::initObj(CRandomGenerator & rand)
{
case Obj::CAMPFIRE:
{
soundID = soundBase::experience;
int givenRes = rand.nextInt(5);
int givenAmm = rand.nextInt(4, 6);
@@ -514,7 +513,6 @@ void CGPickable::initObj(CRandomGenerator & rand)
case Obj::FLOTSAM:
{
int type = rand.nextInt(3);
soundID = soundBase::GENIE;
switch(type)
{
case 0:
@@ -553,7 +551,6 @@ void CGPickable::initObj(CRandomGenerator & rand)
}
case Obj::SEA_CHEST:
{
soundID = soundBase::chest;
int hlp = rand.nextInt(99);
if(hlp < 20)
{
@@ -581,7 +578,6 @@ void CGPickable::initObj(CRandomGenerator & rand)
break;
case Obj::SHIPWRECK_SURVIVOR:
{
soundID = soundBase::experience;
info.resize(1);
loadRandomArtifact(rand, info[0], 55, 20, 20, 5);
info[0].message.addTxt(MetaString::ADVOB_TXT, 125);
@@ -594,7 +590,6 @@ void CGPickable::initObj(CRandomGenerator & rand)
int hlp = rand.nextInt(99);
if(hlp >= 95)
{
soundID = soundBase::treasure;
info.resize(1);
loadRandomArtifact(rand, info[0], 100, 0, 0, 0);
info[0].message.addTxt(MetaString::ADVOB_TXT,145);
@@ -604,7 +599,6 @@ void CGPickable::initObj(CRandomGenerator & rand)
}
else if (hlp >= 65)
{
soundID = soundBase::chest;
onSelect.addTxt(MetaString::ADVOB_TXT,146);
info.resize(2);
info[0].reward.resources[Res::GOLD] = 2000;
@@ -614,7 +608,6 @@ void CGPickable::initObj(CRandomGenerator & rand)
}
else if(hlp >= 33)
{
soundID = soundBase::chest;
onSelect.addTxt(MetaString::ADVOB_TXT,146);
info.resize(2);
info[0].reward.resources[Res::GOLD] = 1500;
@@ -624,7 +617,6 @@ void CGPickable::initObj(CRandomGenerator & rand)
}
else
{
soundID = soundBase::chest;
onSelect.addTxt(MetaString::ADVOB_TXT,146);
info.resize(2);
info[0].reward.resources[Res::GOLD] = 1000;
@@ -662,11 +654,10 @@ void CGBonusingObject::initObj(CRandomGenerator & rand)
configureBonusDuration(visit, Bonus::ONE_BATTLE, type, value, descrID);
};
auto configureMessage = [&](CVisitInfo & visit, int onGrantID, int onVisitedID, soundBase::soundID sound)
auto configureMessage = [&](CVisitInfo & visit, int onGrantID, int onVisitedID)
{
visit.message.addTxt(MetaString::ADVOB_TXT, onGrantID);
onVisited.addTxt(MetaString::ADVOB_TXT, onVisitedID);
soundID = sound;
};
info.resize(1);
@@ -675,16 +666,16 @@ void CGBonusingObject::initObj(CRandomGenerator & rand)
{
case Obj::BUOY:
blockVisit = true;
configureMessage(info[0], 21, 22, soundBase::MORALE);
configureMessage(info[0], 21, 22);
configureBonus(info[0], Bonus::MORALE, +1, 94);
break;
case Obj::SWAN_POND:
configureMessage(info[0], 29, 30, soundBase::LUCK);
configureMessage(info[0], 29, 30);
configureBonus(info[0], Bonus::LUCK, 2, 67);
info[0].reward.movePercentage = 0;
break;
case Obj::FAERIE_RING:
configureMessage(info[0], 49, 50, soundBase::LUCK);
configureMessage(info[0], 49, 50);
configureBonus(info[0], Bonus::LUCK, 1, 71);
break;
case Obj::FOUNTAIN_OF_FORTUNE:
@@ -694,7 +685,6 @@ void CGBonusingObject::initObj(CRandomGenerator & rand)
{
configureBonus(info[i], Bonus::LUCK, i-1, 69); //NOTE: description have %d that should be replaced with value
info[i].message.addTxt(MetaString::ADVOB_TXT, 55);
soundID = soundBase::LUCK;
}
onVisited.addTxt(MetaString::ADVOB_TXT, 56);
break;
@@ -706,27 +696,26 @@ void CGBonusingObject::initObj(CRandomGenerator & rand)
info[i].limiter.dayOfWeek = i+1;
configureBonus(info[i], (i%2) ? Bonus::MORALE : Bonus::LUCK, 1, 68);
info[i].message.addTxt(MetaString::ADVOB_TXT, 62);
soundID = soundBase::experience;
}
info.back().limiter.dayOfWeek = 7;
configureBonus(info.back(), Bonus::MORALE, 1, 68); // on last day of week
configureBonus(info.back(), Bonus::LUCK, 1, 68);
configureMessage(info.back(), 62, 63, soundBase::experience);
configureMessage(info.back(), 62, 63);
break;
case Obj::MERMAID:
blockVisit = true;
configureMessage(info[0], 83, 82, soundBase::LUCK);
configureMessage(info[0], 83, 82);
configureBonus(info[0], Bonus::LUCK, 1, 72);
break;
case Obj::RALLY_FLAG:
configureMessage(info[0], 111, 110, soundBase::MORALE);
configureMessage(info[0], 111, 110);
configureBonus(info[0], Bonus::MORALE, 1, 102);
configureBonus(info[0], Bonus::LUCK, 1, 102);
info[0].reward.movePoints = 400;
break;
case Obj::OASIS:
configureMessage(info[0], 95, 94, soundBase::MORALE);
configureMessage(info[0], 95, 94);
configureBonus(info[0], Bonus::MORALE, 1, 95);
info[0].reward.movePoints = 800;
break;
@@ -739,20 +728,19 @@ void CGBonusingObject::initObj(CRandomGenerator & rand)
info[0].message.addTxt(MetaString::ADVOB_TXT, 140);
info[1].message.addTxt(MetaString::ADVOB_TXT, 140);
onVisited.addTxt(MetaString::ADVOB_TXT, 141);
soundID = soundBase::temple;
break;
case Obj::WATERING_HOLE:
configureMessage(info[0], 166, 167, soundBase::MORALE);
configureMessage(info[0], 166, 167);
configureBonus(info[0], Bonus::MORALE, 1, 100);
info[0].reward.movePoints = 400;
break;
case Obj::FOUNTAIN_OF_YOUTH:
configureMessage(info[0], 57, 58, soundBase::MORALE);
configureMessage(info[0], 57, 58);
configureBonus(info[0], Bonus::MORALE, 1, 103);
info[0].reward.movePoints = 400;
break;
case Obj::STABLES:
configureMessage(info[0], 137, 136, soundBase::STORE);
configureMessage(info[0], 137, 136);
configureBonusDuration(info[0], Bonus::ONE_WEEK, Bonus::LAND_MOVEMENT, 400, 0);
info[0].reward.movePoints = 400;
break;
@@ -838,7 +826,6 @@ void CGOnceVisitable::initObj(CRandomGenerator & rand)
case Obj::CORPSE:
{
onEmpty.addTxt(MetaString::ADVOB_TXT, 38);
soundID = soundBase::MYSTERY;
blockVisit = true;
if(rand.nextInt(99) < 20)
{
@@ -851,7 +838,6 @@ void CGOnceVisitable::initObj(CRandomGenerator & rand)
break;
case Obj::LEAN_TO:
{
soundID = soundBase::GENIE;
onEmpty.addTxt(MetaString::ADVOB_TXT, 65);
info.resize(1);
int type = rand.nextInt(5); //any basic resource without gold
@@ -863,7 +849,6 @@ void CGOnceVisitable::initObj(CRandomGenerator & rand)
break;
case Obj::WARRIORS_TOMB:
{
soundID = soundBase::GRAVEYARD;
onSelect.addTxt(MetaString::ADVOB_TXT, 161);
info.resize(2);
@@ -880,7 +865,6 @@ void CGOnceVisitable::initObj(CRandomGenerator & rand)
break;
case Obj::WAGON:
{
soundID = soundBase::GENIE;
onVisited.addTxt(MetaString::ADVOB_TXT, 156);
int hlp = rand.nextInt(99);
@@ -921,7 +905,6 @@ void CGVisitableOPH::initObj(CRandomGenerator & rand)
switch(ID)
{
case Obj::ARENA:
soundID = soundBase::NOMAD;
info.resize(2);
info[0].reward.primary[PrimarySkill::ATTACK] = 2;
info[1].reward.primary[PrimarySkill::DEFENSE] = 2;
@@ -932,40 +915,34 @@ void CGVisitableOPH::initObj(CRandomGenerator & rand)
case Obj::MERCENARY_CAMP:
info.resize(1);
info[0].reward.primary[PrimarySkill::ATTACK] = 1;
soundID = soundBase::NOMAD;
info[0].message.addTxt(MetaString::ADVOB_TXT, 80);
onVisited.addTxt(MetaString::ADVOB_TXT, 81);
break;
case Obj::MARLETTO_TOWER:
info.resize(1);
info[0].reward.primary[PrimarySkill::DEFENSE] = 1;
soundID = soundBase::NOMAD;
info[0].message.addTxt(MetaString::ADVOB_TXT, 39);
onVisited.addTxt(MetaString::ADVOB_TXT, 40);
break;
case Obj::STAR_AXIS:
info.resize(1);
info[0].reward.primary[PrimarySkill::SPELL_POWER] = 1;
soundID = soundBase::gazebo;
info[0].message.addTxt(MetaString::ADVOB_TXT, 100);
onVisited.addTxt(MetaString::ADVOB_TXT, 101);
break;
case Obj::GARDEN_OF_REVELATION:
info.resize(1);
info[0].reward.primary[PrimarySkill::KNOWLEDGE] = 1;
soundID = soundBase::GETPROTECTION;
info[0].message.addTxt(MetaString::ADVOB_TXT, 59);
onVisited.addTxt(MetaString::ADVOB_TXT, 60);
break;
case Obj::LEARNING_STONE:
info.resize(1);
info[0].reward.gainedExp = 1000;
soundID = soundBase::gazebo;
info[0].message.addTxt(MetaString::ADVOB_TXT, 143);
onVisited.addTxt(MetaString::ADVOB_TXT, 144);
break;
case Obj::TREE_OF_KNOWLEDGE:
soundID = soundBase::gazebo;
info.resize(1);
canRefuse = true;
info[0].reward.gainedLevels = 1;
@@ -1010,7 +987,6 @@ void CGVisitableOPH::initObj(CRandomGenerator & rand)
visit.message.addTxt(MetaString::ADVOB_TXT, 66);
info.push_back(visit);
}
soundID = soundBase::gazebo;
break;
}
case Obj::SCHOOL_OF_MAGIC:
@@ -1022,7 +998,6 @@ void CGVisitableOPH::initObj(CRandomGenerator & rand)
onSelect.addTxt(MetaString::ADVOB_TXT, 71);
onVisited.addTxt(MetaString::ADVOB_TXT, 72);
onEmpty.addTxt(MetaString::ADVOB_TXT, 73);
soundID = soundBase::faerie;
canRefuse = true;
break;
case Obj::SCHOOL_OF_WAR:
@@ -1034,7 +1009,6 @@ void CGVisitableOPH::initObj(CRandomGenerator & rand)
onSelect.addTxt(MetaString::ADVOB_TXT, 158);
onVisited.addTxt(MetaString::ADVOB_TXT, 159);
onEmpty.addTxt(MetaString::ADVOB_TXT, 160);
soundID = soundBase::MILITARY;
canRefuse = true;
break;
}
@@ -1063,17 +1037,14 @@ void CGVisitableOPW::initObj(CRandomGenerator & rand)
switch (ID)
{
case Obj::MYSTICAL_GARDEN:
soundID = soundBase::experience;
onEmpty.addTxt(MetaString::ADVOB_TXT, 93);
info[0].message.addTxt(MetaString::ADVOB_TXT, 92);
break;
case Obj::WINDMILL:
soundID = soundBase::GENIE;
onEmpty.addTxt(MetaString::ADVOB_TXT, 169);
info[0].message.addTxt(MetaString::ADVOB_TXT, 170);
break;
case Obj::WATER_WHEEL:
soundID = soundBase::GENIE;
onEmpty.addTxt(MetaString::ADVOB_TXT, 165);
info[0].message.addTxt(MetaString::ADVOB_TXT, 164);
break;
@@ -1146,7 +1117,6 @@ void CGMagicSpring::initObj(CRandomGenerator & rand)
info.push_back(visit); // two rewards, one for each entrance
info.push_back(visit);
onEmpty.addTxt(MetaString::ADVOB_TXT, 75);
soundID = soundBase::GENIE;
}
std::vector<int3> CGMagicSpring::getVisitableOffsets() const

View File

@@ -40,16 +40,17 @@ static void openWindow(const OpenWindow::EWindow type, const int id1, const int
IObjectInterface::cb->sendAndApply(&ow);
}
static void showInfoDialog(const PlayerColor playerID, const ui32 txtID, const ui16 soundID)
static void showInfoDialog(const PlayerColor playerID, const ui32 txtID, const ui16 soundID = 0)
{
InfoWindow iw;
iw.soundID = soundID;
if(soundID)
iw.soundID = soundID;
iw.player = playerID;
iw.text.addTxt(MetaString::ADVOB_TXT,txtID);
IObjectInterface::cb->sendAndApply(&iw);
}
static void showInfoDialog(const CGHeroInstance* h, const ui32 txtID, const ui16 soundID)
static void showInfoDialog(const CGHeroInstance* h, const ui32 txtID, const ui16 soundID = 0)
{
const PlayerColor playerID = h->getOwner();
showInfoDialog(playerID,txtID,soundID);
@@ -1324,7 +1325,6 @@ void CGArtifact::onHeroVisit(const CGHeroInstance * h) const
{
case Obj::ARTIFACT:
{
iw.soundID = soundBase::treasure; //play sound only for non-scroll arts
iw.components.push_back(Component(Component::ARTIFACT, subID, 0, 0));
if(message.length())
iw.text << message;
@@ -1446,7 +1446,6 @@ void CGWitchHut::initObj(CRandomGenerator & rand)
void CGWitchHut::onHeroVisit( const CGHeroInstance * h ) const
{
InfoWindow iw;
iw.soundID = soundBase::gazebo;
iw.player = h->getOwner();
if(!wasVisited(h->tempOwner))
cb->setObjProperty(id, CGWitchHut::OBJPROP_VISITED, h->tempOwner.getNum());
@@ -1535,7 +1534,7 @@ void CGMagicWell::onHeroVisit( const CGHeroInstance * h ) const
{
message = 79;
}
showInfoDialog(h,message,soundBase::faerie);
showInfoDialog(h, message);
}
std::string CGMagicWell::getHoverText(const CGHeroInstance * hero) const
@@ -1552,7 +1551,6 @@ void CGObservatory::onHeroVisit( const CGHeroInstance * h ) const
case Obj::REDWOOD_OBSERVATORY:
case Obj::PILLAR_OF_FIRE:
{
iw.soundID = soundBase::LIGHTHOUSE;
iw.text.addTxt(MetaString::ADVOB_TXT,98 + (ID==Obj::PILLAR_OF_FIRE));
FoWChange fw;
@@ -1589,7 +1587,6 @@ void CGShrine::onHeroVisit( const CGHeroInstance * h ) const
cb->setObjProperty(id, CGShrine::OBJPROP_VISITED, h->tempOwner.getNum());
InfoWindow iw;
iw.soundID = soundBase::temple;
iw.player = h->getOwner();
iw.text.addTxt(MetaString::ADVOB_TXT,127 + ID - 88);
iw.text.addTxt(MetaString::SPELL_NAME,spell);
@@ -1678,7 +1675,6 @@ void CGSignBottle::initObj(CRandomGenerator & rand)
void CGSignBottle::onHeroVisit( const CGHeroInstance * h ) const
{
InfoWindow iw;
iw.soundID = soundBase::STORE;
iw.player = h->getOwner();
iw.text << message;
cb->showInfoDialog(&iw);
@@ -1706,7 +1702,6 @@ void CGScholar::onHeroVisit( const CGHeroInstance * h ) const
}
InfoWindow iw;
iw.soundID = soundBase::gazebo;
iw.player = h->getOwner();
iw.text.addTxt(MetaString::ADVOB_TXT,115);
@@ -1874,7 +1869,7 @@ void CGMagi::onHeroVisit(const CGHeroInstance * h) const
{
if (ID == Obj::HUT_OF_MAGI)
{
showInfoDialog(h, 61, soundBase::LIGHTHOUSE);
showInfoDialog(h, 61);
if (!eyelist[subID].empty())
{
@@ -1904,7 +1899,7 @@ void CGMagi::onHeroVisit(const CGHeroInstance * h) const
}
else if (ID == Obj::EYE_OF_MAGI)
{
showInfoDialog(h,48,soundBase::invalid);
showInfoDialog(h, 48);
}
}
@@ -1926,7 +1921,6 @@ std::string CGSirens::getHoverText(const CGHeroInstance * hero) const
void CGSirens::onHeroVisit( const CGHeroInstance * h ) const
{
InfoWindow iw;
iw.soundID = soundBase::DANGER;
iw.player = h->tempOwner;
if(h->hasBonusFrom(Bonus::OBJECT,ID)) //has already visited Sirens
{
@@ -2030,18 +2024,17 @@ void CCartographer::onHeroVisit( const CGHeroInstance * h ) const
assert(text);
BlockingDialog bd (true, false);
bd.player = h->getOwner();
bd.soundID = soundBase::LIGHTHOUSE;
bd.text.addTxt (MetaString::ADVOB_TXT, text);
cb->showBlockingDialog (&bd);
}
else //if he cannot afford
{
showInfoDialog(h,28,soundBase::CAVEHEAD);
showInfoDialog(h, 28);
}
}
else //if he already visited carographer
{
showInfoDialog(h,24,soundBase::CAVEHEAD);
showInfoDialog(h, 24);
}
}
@@ -2144,7 +2137,7 @@ void CGLighthouse::onHeroVisit( const CGHeroInstance * h ) const
{
PlayerColor oldOwner = tempOwner;
cb->setOwner(this,h->tempOwner); //not ours? flag it!
showInfoDialog(h,69,soundBase::LIGHTHOUSE);
showInfoDialog(h, 69);
giveBonusTo(h->tempOwner);
if(oldOwner < PlayerColor::PLAYER_LIMIT) //remove bonus from old owner