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Do not route road through the Corpse
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parent
5ad682048f
commit
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@ -546,8 +546,12 @@ void ObjectManager::placeObject(rmg::Object & object, bool guarded, bool updateD
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objects.push_back(&instance->object());
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if(auto * m = zone.getModificator<RoadPlacer>())
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{
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//FIXME: Objects that can be removed, can be trespassed. Does not include Corpse
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if(instance->object().appearance->isVisitableFromTop())
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if (instance->object().blockVisit && !instance->object().removable)
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{
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//Cannot be trespassed (Corpse)
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continue;
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}
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else if(instance->object().appearance->isVisitableFromTop())
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m->areaForRoads().add(instance->getVisitablePosition());
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else
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{
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@ -85,7 +85,7 @@ bool RoadPlacer::createRoad(const int3 & dst)
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{
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if(areaIsolated().contains(dst) || areaIsolated().contains(src))
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{
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return 1e30;
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return 1e12;
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}
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}
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else
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