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Initial refactoring to encapsulate adventure map

This commit is contained in:
Ivan Savenko
2023-04-20 22:03:28 +03:00
parent ee12685748
commit f1902ab247
13 changed files with 215 additions and 236 deletions

View File

@@ -259,7 +259,7 @@ void CInGameConsole::endEnteringText(bool processEnteredText)
clientCommandThread.detach();
}
else
LOCPLINT->cb->sendMessage(txt, adventureInt->curArmy());
LOCPLINT->cb->sendMessage(txt, adventureInt->getCurrentArmy());
}
enteredText.clear();