Code style: move or add licensing information on top of every file

This commit is contained in:
Arseniy Shestakov committed 2017-07-14 01:26:03 +03:00
1 parent 564cf05117
commit f1e5797834
335 files changed
+1881 -1512

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+9
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@@ -1,3 +1,12 @@
/*
* CEmptyAI.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CEmptyAI.h"
+9
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@@ -1,3 +1,12 @@
/*
* CEmptyAI.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../../lib/AI_Base.h"
+10 -1
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@@ -1,3 +1,12 @@
/*
* exp_funcs.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CEmptyAI.h"
@@ -16,4 +25,4 @@ extern "C" DLL_EXPORT void GetAiName(char* name)
extern "C" DLL_EXPORT void GetNewAI(std::shared_ptr<CGlobalAI> &out)
{
out = std::make_shared<CEmptyAI>();
}
}