Code style: move or add licensing information on top of every file
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@@ -1,3 +1,12 @@
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/*
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* CEmptyAI.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CEmptyAI.h"
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@@ -1,3 +1,12 @@
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/*
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* CEmptyAI.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../../lib/AI_Base.h"
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@@ -1,3 +1,12 @@
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/*
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* exp_funcs.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CEmptyAI.h"
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@@ -16,4 +25,4 @@ extern "C" DLL_EXPORT void GetAiName(char* name)
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extern "C" DLL_EXPORT void GetNewAI(std::shared_ptr<CGlobalAI> &out)
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{
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out = std::make_shared<CEmptyAI>();
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}
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}
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