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Code style: move or add licensing information on top of every file
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/*
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* CBattleInterfaceClasses.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CBattleInterfaceClasses.h"
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@ -31,16 +40,6 @@
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#include "../../lib/CondSh.h"
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#include "../../lib/mapObjects/CGTownInstance.h"
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/*
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* CBattleInterfaceClasses.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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void CBattleConsole::showAll(SDL_Surface * to)
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{
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Point textPos(pos.x + pos.w/2, pos.y + 17);
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