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Code style: move or add licensing information on top of every file
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#pragma once
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#include "IGameEventsReceiver.h"
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/*
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* CScriptingModule.h, part of VCMI engine
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*
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "IGameEventsReceiver.h"
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class IGameEventRealizer;
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class CPrivilagedInfoCallback;
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