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Code style: move or add licensing information on top of every file
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@@ -1,11 +1,3 @@
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#pragma once
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#include "ObjectTemplate.h"
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//#include "../IGameCallback.h"
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#include "../int3.h"
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#include "../HeroBonus.h"
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/*
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* CObjectHandler.h, part of VCMI engine
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*
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@@ -15,6 +7,13 @@
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "ObjectTemplate.h"
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//#include "../IGameCallback.h"
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#include "../int3.h"
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#include "../HeroBonus.h"
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class CGHeroInstance;
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class IGameCallback;
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