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Code style: move or add licensing information on top of every file
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@ -1,11 +1,3 @@
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#include "StdInc.h"
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#include "CSerializer.h"
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#include "../CGameState.h"
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#include "../mapping/CMap.h"
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#include "../CHeroHandler.h"
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#include "../mapObjects/CGHeroInstance.h"
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/*
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* CSerializer.cpp, part of VCMI engine
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*
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@ -15,6 +7,13 @@
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CSerializer.h"
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#include "../CGameState.h"
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#include "../mapping/CMap.h"
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#include "../CHeroHandler.h"
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#include "../mapObjects/CGHeroInstance.h"
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CSerializer::~CSerializer()
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{
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