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https://github.com/vcmi/vcmi.git
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Code style: move or add licensing information on top of every file
This commit is contained in:
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564cf05117
commit
f1e5797834
@ -1,12 +1,12 @@
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/*
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* BattleAI.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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* BattleAI.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "BattleAI.h"
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#include "StackWithBonuses.h"
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|
@ -1,5 +1,3 @@
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#include "StdInc.h"
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/*
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* ThreatMap.cpp, part of VCMI engine
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*
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@ -9,6 +7,7 @@
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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/*
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#include "ThreatMap.h"
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#include "StdInc.h"
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|
@ -1,3 +1,12 @@
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/*
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* CEmptyAI.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CEmptyAI.h"
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|
@ -1,3 +1,12 @@
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/*
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* CEmptyAI.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../../lib/AI_Base.h"
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|
@ -1,3 +1,12 @@
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/*
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* exp_funcs.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CEmptyAI.h"
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|
@ -1,3 +1,12 @@
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/*
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* StupidAI.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "../../lib/AI_Base.h"
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#include "StupidAI.h"
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|
@ -1,3 +1,12 @@
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/*
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* StupidAI.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../../lib/battle/BattleHex.h"
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|
@ -1,3 +1,12 @@
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/*
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* main.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "../../lib/AI_Base.h"
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@ -1,3 +1,12 @@
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/*
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* AIUtility.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "AIUtility.h"
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#include "VCAI.h"
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@ -12,16 +21,6 @@
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#include "../../lib/CPathfinder.h"
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#include "../../lib/mapping/CMapDefines.h"
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/*
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* AIUtility.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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extern boost::thread_specific_ptr<CCallback> cb;
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extern boost::thread_specific_ptr<VCAI> ai;
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extern FuzzyHelper *fh;
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@ -1,3 +1,12 @@
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/*
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* AIUtility.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../../lib/VCMI_Lib.h"
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@ -9,16 +18,6 @@
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#include "../../lib/mapObjects/CObjectHandler.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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/*
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* AIUtility.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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class CCallback;
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typedef const int3& crint3;
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/*
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* Fuzzy.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "Fuzzy.h"
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#include <limits>
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@ -11,16 +20,6 @@
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#include "../../CCallback.h"
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#include "VCAI.h"
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/*
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* Fuzzy.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#define MIN_AI_STRENGHT (0.5f) //lower when combat AI gets smarter
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#define UNGUARDED_OBJECT (100.0f) //we consider unguarded objects 100 times weaker than us
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#pragma once
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#include "fl/Headers.h"
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#include "Goals.h"
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/*
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* Fuzzy.h, part of VCMI engine
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*
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@ -11,6 +7,9 @@
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "fl/Headers.h"
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#include "Goals.h"
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class VCAI;
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class CArmedInstance;
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#include "StdInc.h"
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#include "Goals.h"
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#include "VCAI.h"
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#include "Fuzzy.h"
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#include "../../lib/mapping/CMap.h" //for victory conditions
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#include "../../lib/CPathfinder.h"
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/*
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* Goals.cpp, part of VCMI engine
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*
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@ -14,6 +7,12 @@
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "Goals.h"
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#include "VCAI.h"
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#include "Fuzzy.h"
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#include "../../lib/mapping/CMap.h" //for victory conditions
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#include "../../lib/CPathfinder.h"
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extern boost::thread_specific_ptr<CCallback> cb;
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extern boost::thread_specific_ptr<VCAI> ai;
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#pragma once
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#include "../../lib/VCMI_Lib.h"
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#include "../../lib/CBuildingHandler.h"
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#include "../../lib/CCreatureHandler.h"
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#include "../../lib/CTownHandler.h"
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#include "AIUtility.h"
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/*
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* Goals.h, part of VCMI engine
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*
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@ -15,6 +7,14 @@
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../../lib/VCMI_Lib.h"
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#include "../../lib/CBuildingHandler.h"
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#include "../../lib/CCreatureHandler.h"
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#include "../../lib/CTownHandler.h"
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#include "AIUtility.h"
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struct HeroPtr;
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class VCAI;
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class FuzzyHelper;
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/*
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* VCAI.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "VCAI.h"
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#include "Fuzzy.h"
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@ -13,16 +22,6 @@
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#include "../../lib/serializer/BinarySerializer.h"
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#include "../../lib/serializer/BinaryDeserializer.h"
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/*
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* VCAI.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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extern FuzzyHelper *fh;
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class CGVisitableOPW;
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/*
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* VCAI.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "AIUtility.h"
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@ -18,16 +27,6 @@
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struct QuestInfo;
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/*
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* VCAI.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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class AIStatus
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{
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boost::mutex mx;
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|
@ -1,3 +1,12 @@
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/*
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* main.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "VCAI.h"
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|
@ -1,3 +1,12 @@
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/*
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* CCallback.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CCallback.h"
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@ -20,16 +29,6 @@
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#include "lib/UnlockGuard.h"
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#include "lib/battle/BattleInfo.h"
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/*
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* CCallback.cpp, part of VCMI engine
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*
|
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* Authors: listed in file AUTHORS in main folder
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*
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||||
* License: GNU General Public License v2.0 or later
|
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* Full text of license available in license.txt file, in main folder
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*
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*/
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bool CCallback::teleportHero(const CGHeroInstance *who, const CGTownInstance *where)
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{
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CastleTeleportHero pack(who->id, where->id, 1);
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|
10
CCallback.h
10
CCallback.h
@ -1,9 +1,3 @@
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#pragma once
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#include "lib/CGameInfoCallback.h"
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#include "lib/int3.h" // for int3
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/*
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* CCallback.h, part of VCMI engine
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*
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@ -13,6 +7,10 @@
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* Full text of license available in license.txt file, in main folder
|
||||
*
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*/
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#pragma once
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#include "lib/CGameInfoCallback.h"
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#include "lib/int3.h" // for int3
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class CGHeroInstance;
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class CGameState;
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|
3
Global.h
3
Global.h
@ -1,5 +1,3 @@
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#pragma once
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/*
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* Global.h, part of VCMI engine
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*
|
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@ -9,6 +7,7 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
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||||
*/
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#pragma once
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/* ---------------------------------------------------------------------------- */
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/* Compiler detection */
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|
@ -1,3 +1,12 @@
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/*
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* Version.cpp.in, part of VCMI engine
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*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
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#include "Version.h"
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namespace GameConstants
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|
@ -1,12 +1,3 @@
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#include "StdInc.h"
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#include "../lib/filesystem/Filesystem.h"
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#include "SDL.h"
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#include "SDL_image.h"
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#include "CBitmapHandler.h"
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#include "gui/SDL_Extensions.h"
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#include "../lib/vcmi_endian.h"
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|
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/*
|
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* CBitmapHandler.cpp, part of VCMI engine
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||||
*
|
||||
@ -16,7 +7,14 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
|
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#include "../lib/filesystem/Filesystem.h"
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||||
#include "SDL.h"
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#include "SDL_image.h"
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||||
#include "CBitmapHandler.h"
|
||||
#include "gui/SDL_Extensions.h"
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||||
#include "../lib/vcmi_endian.h"
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||||
namespace BitmapHandler
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||||
{
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||||
|
@ -1,5 +1,3 @@
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#pragma once
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||||
|
||||
/*
|
||||
* CBitmapHandler.h, part of VCMI engine
|
||||
*
|
||||
@ -9,6 +7,7 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
struct SDL_Surface;
|
||||
|
||||
|
@ -1,11 +1,3 @@
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||||
#include "StdInc.h"
|
||||
#include "SDL.h"
|
||||
#include "CDefHandler.h"
|
||||
|
||||
#include "../lib/filesystem/Filesystem.h"
|
||||
#include "../lib/VCMI_Lib.h"
|
||||
#include "CBitmapHandler.h"
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||||
#include "gui/SDL_Extensions.h"
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||||
/*
|
||||
* CDefHandler.cpp, part of VCMI engine
|
||||
*
|
||||
@ -15,6 +7,14 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "SDL.h"
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||||
#include "CDefHandler.h"
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||||
|
||||
#include "../lib/filesystem/Filesystem.h"
|
||||
#include "../lib/VCMI_Lib.h"
|
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#include "CBitmapHandler.h"
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||||
#include "gui/SDL_Extensions.h"
|
||||
|
||||
#ifdef unused
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||||
static long long pow(long long a, int b)
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|
@ -1,10 +1,3 @@
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||||
#pragma once
|
||||
|
||||
#include "../lib/vcmi_endian.h"
|
||||
|
||||
struct SDL_Surface;
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||||
struct SDL_Color;
|
||||
|
||||
/*
|
||||
* CDefHandler.h, part of VCMI engine
|
||||
*
|
||||
@ -14,6 +7,12 @@ struct SDL_Color;
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../lib/vcmi_endian.h"
|
||||
|
||||
struct SDL_Surface;
|
||||
struct SDL_Color;
|
||||
|
||||
struct Cimage
|
||||
{
|
||||
|
@ -1,8 +1,3 @@
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||||
#include "StdInc.h"
|
||||
#include "CGameInfo.h"
|
||||
|
||||
#include "../lib/VCMI_Lib.h"
|
||||
|
||||
/*
|
||||
* CGameInfo.cpp, part of VCMI engine
|
||||
*
|
||||
@ -12,6 +7,10 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CGameInfo.h"
|
||||
|
||||
#include "../lib/VCMI_Lib.h"
|
||||
|
||||
const CGameInfo * CGI; //game info for general use
|
||||
CClientState * CCS = nullptr;
|
||||
|
@ -1,8 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "../lib/ConstTransitivePtr.h"
|
||||
|
||||
/*
|
||||
* CGameInfo.h, part of VCMI engine
|
||||
*
|
||||
@ -12,6 +7,10 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "../lib/ConstTransitivePtr.h"
|
||||
|
||||
class CModHandler;
|
||||
class CMapHandler;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CMT.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
// CMT.cpp : Defines the entry point for the console application.
|
||||
//
|
||||
#include "StdInc.h"
|
||||
@ -63,16 +72,6 @@ namespace po = boost::program_options;
|
||||
namespace po_style = boost::program_options::command_line_style;
|
||||
namespace bfs = boost::filesystem;
|
||||
|
||||
/*
|
||||
* CMT.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
std::string NAME_AFFIX = "client";
|
||||
std::string NAME = GameConstants::VCMI_VERSION + std::string(" (") + NAME_AFFIX + ')'; //application name
|
||||
CGuiHandler GH;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CMT.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
#include <SDL_render.h>
|
||||
#include "../lib/CondSh.h"
|
||||
|
@ -1,9 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "Graphics.h"
|
||||
#include "gui/Geometries.h"
|
||||
|
||||
|
||||
/*
|
||||
* CMessage.h, part of VCMI engine
|
||||
*
|
||||
@ -13,6 +7,10 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "Graphics.h"
|
||||
#include "gui/Geometries.h"
|
||||
|
||||
struct SDL_Surface;
|
||||
class CInfoWindow;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CMusicHandler.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include <SDL_mixer.h>
|
||||
|
||||
@ -12,16 +21,6 @@
|
||||
#include "../lib/StringConstants.h"
|
||||
#include "../lib/CRandomGenerator.h"
|
||||
|
||||
/*
|
||||
* CMusicHandler.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#define VCMI_SOUND_NAME(x)
|
||||
#define VCMI_SOUND_FILE(y) #y,
|
||||
|
||||
|
@ -1,8 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "../lib/CConfigHandler.h"
|
||||
#include "../lib/CSoundBase.h"
|
||||
|
||||
/*
|
||||
* CMusicHandler.h, part of VCMI engine
|
||||
*
|
||||
@ -12,6 +7,10 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../lib/CConfigHandler.h"
|
||||
#include "../lib/CSoundBase.h"
|
||||
|
||||
class CSpell;
|
||||
struct _Mix_Music;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CPlayerInterface.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "windows/CAdvmapInterface.h"
|
||||
#include "battle/CBattleInterface.h"
|
||||
@ -47,16 +56,6 @@
|
||||
#include "../lib/UnlockGuard.h"
|
||||
#include <SDL.h>
|
||||
|
||||
/*
|
||||
* CPlayerInterface.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
// The macro below is used to mark functions that are called by client when game state changes.
|
||||
// They all assume that CPlayerInterface::pim mutex is locked.
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CPlayerInterface.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
|
||||
@ -17,16 +26,6 @@
|
||||
#undef min
|
||||
#endif
|
||||
|
||||
/*
|
||||
* CPlayerInterface.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
class CButton;
|
||||
class CToggleGroup;
|
||||
struct TryMoveHero;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CPreGame.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CPreGame.h"
|
||||
|
||||
@ -47,15 +56,6 @@
|
||||
#include "../lib/CRandomGenerator.h"
|
||||
#include "../lib/CondSh.h"
|
||||
|
||||
/*
|
||||
* CPreGame.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
namespace fs = boost::filesystem;
|
||||
|
||||
void startGame(StartInfo * options, CConnection *serv = nullptr);
|
||||
|
@ -1,11 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "../lib/StartInfo.h"
|
||||
#include "../lib/FunctionList.h"
|
||||
#include "../lib/mapping/CMapInfo.h"
|
||||
#include "../lib/rmg/CMapGenerator.h"
|
||||
#include "windows/CWindowObject.h"
|
||||
|
||||
/*
|
||||
* CPreGame.h, part of VCMI engine
|
||||
*
|
||||
@ -15,6 +7,13 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../lib/StartInfo.h"
|
||||
#include "../lib/FunctionList.h"
|
||||
#include "../lib/mapping/CMapInfo.h"
|
||||
#include "../lib/rmg/CMapGenerator.h"
|
||||
#include "windows/CWindowObject.h"
|
||||
|
||||
class CMapInfo;
|
||||
class CMusicHandler;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CVideoHandler.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include <SDL.h>
|
||||
#include "CVideoHandler.h"
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CVideoHandler.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
struct SDL_Surface;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* Client.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "Client.h"
|
||||
|
||||
@ -45,16 +54,6 @@ extern std::string NAME;
|
||||
#include "lib/CAndroidVMHelper.h"
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Client.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#ifdef VCMI_ANDROID
|
||||
std::atomic_bool androidTestServerReadyFlag;
|
||||
#endif
|
||||
|
@ -1,11 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "../lib/IGameCallback.h"
|
||||
#include "../lib/battle/BattleAction.h"
|
||||
#include "../lib/CStopWatch.h"
|
||||
#include "../lib/int3.h"
|
||||
|
||||
/*
|
||||
* Client.h, part of VCMI engine
|
||||
*
|
||||
@ -15,6 +7,13 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "../lib/IGameCallback.h"
|
||||
#include "../lib/battle/BattleAction.h"
|
||||
#include "../lib/CStopWatch.h"
|
||||
#include "../lib/int3.h"
|
||||
|
||||
struct CPack;
|
||||
class CCampaignState;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* Graphics.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "Graphics.h"
|
||||
|
||||
@ -31,16 +40,6 @@ using namespace CSDL_Ext;
|
||||
#undef max
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Graphics.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
Graphics * graphics = nullptr;
|
||||
|
||||
void Graphics::loadPaletteAndColors()
|
||||
|
@ -1,9 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "gui/Fonts.h"
|
||||
#include "../lib/GameConstants.h"
|
||||
#include "gui/Geometries.h"
|
||||
|
||||
/*
|
||||
* Graphics.h, part of VCMI engine
|
||||
*
|
||||
@ -13,6 +7,11 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "gui/Fonts.h"
|
||||
#include "../lib/GameConstants.h"
|
||||
#include "gui/Geometries.h"
|
||||
|
||||
struct SDL_Surface;
|
||||
class CGHeroInstance;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* NetPacksClient.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "../lib/NetPacks.h"
|
||||
|
||||
@ -101,15 +110,6 @@
|
||||
CALL_ONLY_THAT_BATTLE_INTERFACE(PlayerColor::SPECTATOR, function, __VA_ARGS__) \
|
||||
} \
|
||||
BATTLE_INTERFACE_CALL_RECEIVERS(function, __VA_ARGS__)
|
||||
/*
|
||||
* NetPacksClient.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
void SetResources::applyCl(CClient *cl)
|
||||
{
|
||||
|
@ -1,5 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDLRWwrapper.h, part of VCMI engine
|
||||
*
|
||||
@ -9,6 +7,7 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
struct SDL_RWops;
|
||||
class CInputStream;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CBattleAnimations.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CBattleAnimations.h"
|
||||
|
||||
@ -22,16 +31,6 @@
|
||||
#include "../../lib/mapObjects/CGTownInstance.h"
|
||||
#include "../../lib/spells/CSpellHandler.h"
|
||||
|
||||
/*
|
||||
* CBattleAnimations.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
CBattleAnimation::CBattleAnimation(CBattleInterface * _owner)
|
||||
: owner(_owner), ID(_owner->animIDhelper++)
|
||||
{
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CBattleAnimations.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../../lib/battle/BattleHex.h"
|
||||
@ -9,16 +18,6 @@ class CCreatureAnimation;
|
||||
struct CatapultProjectileInfo;
|
||||
struct StackAttackedInfo;
|
||||
|
||||
/*
|
||||
* CBattleAnimations.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
/// Base class of battle animations
|
||||
class CBattleAnimation
|
||||
{
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CBattleInterface.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CBattleInterface.h"
|
||||
|
||||
@ -35,17 +44,6 @@
|
||||
#include "../../lib/NetPacks.h"
|
||||
#include "../../lib/UnlockGuard.h"
|
||||
|
||||
|
||||
/*
|
||||
* CBattleInterface.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
CondSh<bool> CBattleInterface::animsAreDisplayed(false);
|
||||
CondSh<BattleAction *> CBattleInterface::givenCommand(nullptr);
|
||||
|
||||
|
@ -1,12 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "../../lib/ConstTransitivePtr.h" //may be reundant
|
||||
#include "../../lib/GameConstants.h"
|
||||
|
||||
#include "CBattleAnimations.h"
|
||||
|
||||
#include "../../lib/spells/CSpellHandler.h" //CSpell::TAnimation
|
||||
|
||||
/*
|
||||
* CBattleInterface.h, part of VCMI engine
|
||||
*
|
||||
@ -16,6 +7,14 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../../lib/ConstTransitivePtr.h" //may be reundant
|
||||
#include "../../lib/GameConstants.h"
|
||||
|
||||
#include "CBattleAnimations.h"
|
||||
|
||||
#include "../../lib/spells/CSpellHandler.h" //CSpell::TAnimation
|
||||
|
||||
class CLabel;
|
||||
class CCreatureSet;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CBattleInterfaceClasses.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CBattleInterfaceClasses.h"
|
||||
|
||||
@ -31,16 +40,6 @@
|
||||
#include "../../lib/CondSh.h"
|
||||
#include "../../lib/mapObjects/CGTownInstance.h"
|
||||
|
||||
/*
|
||||
* CBattleInterfaceClasses.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
void CBattleConsole::showAll(SDL_Surface * to)
|
||||
{
|
||||
Point textPos(pos.x + pos.w/2, pos.y + 17);
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CBattleInterfaceClasses.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../gui/CIntObject.h"
|
||||
@ -18,16 +27,6 @@ class CStack;
|
||||
class CAnimImage;
|
||||
class CPlayerInterface;
|
||||
|
||||
/*
|
||||
* CBattleInterfaceClasses.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
/// Class which shows the console at the bottom of the battle screen and manages the text of the console
|
||||
class CBattleConsole : public CIntObject
|
||||
{
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CCreatureAnimation.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CCreatureAnimation.h"
|
||||
|
||||
@ -10,16 +19,6 @@
|
||||
|
||||
#include "../gui/SDL_Pixels.h"
|
||||
|
||||
/*
|
||||
* CCreatureAnimation.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
static const SDL_Color creatureBlueBorder = { 0, 255, 255, 255 };
|
||||
static const SDL_Color creatureGoldBorder = { 255, 255, 0, 255 };
|
||||
static const SDL_Color creatureNoBorder = { 0, 0, 0, 0 };
|
||||
|
@ -1,9 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "../../lib/FunctionList.h"
|
||||
#include "../gui/SDL_Extensions.h"
|
||||
#include "../widgets/Images.h"
|
||||
|
||||
/*
|
||||
* CCreatureAnimation.h, part of VCMI engine
|
||||
*
|
||||
@ -13,6 +7,11 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../../lib/FunctionList.h"
|
||||
#include "../gui/SDL_Extensions.h"
|
||||
#include "../widgets/Images.h"
|
||||
|
||||
class CIntObject;
|
||||
class CCreatureAnimation;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CAnimation.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CAnimation.h"
|
||||
|
||||
@ -13,16 +22,6 @@
|
||||
#include "../lib/JsonNode.h"
|
||||
#include "../lib/CRandomGenerator.h"
|
||||
|
||||
/*
|
||||
* CAnimation.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
class SDLImageLoader;
|
||||
class CompImageLoader;
|
||||
|
||||
|
@ -1,9 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "../../lib/vcmi_endian.h"
|
||||
#include "Geometries.h"
|
||||
#include "../../lib/GameConstants.h"
|
||||
|
||||
/*
|
||||
* CAnimation.h, part of VCMI engine
|
||||
*
|
||||
@ -13,6 +7,11 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../../lib/vcmi_endian.h"
|
||||
#include "Geometries.h"
|
||||
#include "../../lib/GameConstants.h"
|
||||
|
||||
struct SDL_Surface;
|
||||
class JsonNode;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CCursorHandler.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CCursorHandler.h"
|
||||
|
||||
@ -9,16 +18,6 @@
|
||||
|
||||
#include "../CMT.h"
|
||||
|
||||
/*
|
||||
* CCursorHandler.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
void CCursorHandler::initCursor()
|
||||
{
|
||||
xpos = ypos = 0;
|
||||
|
@ -1,10 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
class CAnimImage;
|
||||
struct SDL_Surface;
|
||||
|
||||
/*
|
||||
* CCursorhandler.h, part of VCMI engine
|
||||
* CCursorHandler.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
@ -12,6 +7,10 @@ struct SDL_Surface;
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
class CAnimImage;
|
||||
struct SDL_Surface;
|
||||
|
||||
namespace ECursor
|
||||
{
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CGuiHandler.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CGuiHandler.h"
|
||||
#include "../lib/CondSh.h"
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CGuiHandler.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
//#include "../../lib/CStopWatch.h"
|
||||
@ -13,16 +22,6 @@ class IShowable;
|
||||
enum class EIntObjMouseBtnType;
|
||||
template <typename T> struct CondSh;
|
||||
|
||||
/*
|
||||
* CGuiHandler.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
// A fps manager which holds game updates at a constant rate
|
||||
class CFramerateManager
|
||||
{
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CIntObject.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CIntObject.h"
|
||||
|
||||
|
@ -7,7 +7,6 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <SDL_events.h>
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* Fonts.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "Fonts.h"
|
||||
|
||||
@ -9,16 +18,6 @@
|
||||
#include "../../lib/filesystem/Filesystem.h"
|
||||
#include "../../lib/CGeneralTextHandler.h"
|
||||
|
||||
/*
|
||||
* Fonts.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
size_t IFont::getStringWidth(const std::string & data) const
|
||||
{
|
||||
size_t width = 0;
|
||||
|
@ -1,5 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* Fonts.h, part of VCMI engine
|
||||
*
|
||||
@ -9,6 +7,7 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
class JsonNode;
|
||||
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* Geometries.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "Geometries.h"
|
||||
#include "../CMT.h"
|
||||
|
@ -1,8 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include <SDL_video.h>
|
||||
#include "../../lib/int3.h"
|
||||
|
||||
/*
|
||||
* Geometries.h, part of VCMI engine
|
||||
*
|
||||
@ -12,6 +7,10 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <SDL_video.h>
|
||||
#include "../../lib/int3.h"
|
||||
|
||||
struct SDL_MouseMotionEvent;
|
||||
|
||||
|
@ -1,5 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
/*
|
||||
* SDL_Compat.h, part of VCMI engine
|
||||
*
|
||||
@ -9,6 +7,7 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <SDL_version.h>
|
||||
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* SDL_Extensions.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "SDL_Extensions.h"
|
||||
#include "SDL_Pixels.h"
|
||||
|
@ -7,7 +7,6 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include <SDL_version.h>
|
||||
#include <SDL_render.h>
|
||||
|
@ -1,9 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include <SDL_endian.h>
|
||||
|
||||
#include "SDL_Extensions.h"
|
||||
|
||||
/*
|
||||
* SDL_Pixels.h, part of VCMI engine
|
||||
*
|
||||
@ -13,6 +7,11 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include <SDL_endian.h>
|
||||
|
||||
#include "SDL_Extensions.h"
|
||||
|
||||
// for accessing channels from pixel in format-independent way
|
||||
//should be as fast as accessing via pointer at least for 3-4 bytes per pixel
|
||||
|
@ -1,11 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "../lib/int3.h"
|
||||
#include "../lib/spells/ViewSpellInt.h"
|
||||
#include "gui/Geometries.h"
|
||||
#include "SDL.h"
|
||||
|
||||
/*
|
||||
* mapHandler.h, part of VCMI engine
|
||||
*
|
||||
@ -15,6 +7,13 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
|
||||
#include "../lib/int3.h"
|
||||
#include "../lib/spells/ViewSpellInt.h"
|
||||
#include "gui/Geometries.h"
|
||||
#include "SDL.h"
|
||||
|
||||
class CGObjectInstance;
|
||||
class CGHeroInstance;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* AdventureMapClasses.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "AdventureMapClasses.h"
|
||||
|
||||
@ -39,16 +48,6 @@
|
||||
#include "../../lib/NetPacksBase.h"
|
||||
#include "../../lib/StringConstants.h"
|
||||
|
||||
/*
|
||||
* CAdventureMapClasses.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
CList::CListItem::CListItem(CList * Parent):
|
||||
CIntObject(LCLICK | RCLICK | HOVER),
|
||||
parent(Parent),
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* AdventureMapClasses.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "ObjectLists.h"
|
||||
@ -17,16 +26,6 @@ struct InfoAboutArmy;
|
||||
struct InfoAboutHero;
|
||||
struct InfoAboutTown;
|
||||
|
||||
/*
|
||||
* CAdventureMapClasses.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
/// Base UI Element for hero\town lists
|
||||
class CList : public CIntObject
|
||||
{
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* Buttons.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "Buttons.h"
|
||||
|
||||
@ -14,17 +23,6 @@
|
||||
#include "../windows/InfoWindows.h"
|
||||
#include "../../lib/CConfigHandler.h"
|
||||
|
||||
/*
|
||||
* Buttons.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
void CButton::update()
|
||||
{
|
||||
if (overlay)
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* Buttons.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../gui/CIntObject.h"
|
||||
@ -16,16 +25,6 @@ namespace config
|
||||
struct ButtonInfo;
|
||||
}
|
||||
|
||||
/*
|
||||
* Buttons.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
/// Typical Heroes 3 button which can be inactive or active and can
|
||||
/// hold further information if you right-click it
|
||||
class CButton : public CKeyShortcut
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CArtifactHolder.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CArtifactHolder.h"
|
||||
|
||||
@ -21,16 +30,6 @@
|
||||
|
||||
#include "../../lib/mapObjects/CGHeroInstance.h"
|
||||
|
||||
/*
|
||||
* CArtifactHolder.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
CHeroArtPlace::CHeroArtPlace(Point position, const CArtifactInstance * Art): CArtPlace(position, Art),
|
||||
locked(false), picked(false), marked(false), ourOwner(nullptr)
|
||||
{
|
||||
|
@ -1,8 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
//#include "CComponent.h"
|
||||
#include "MiscWidgets.h"
|
||||
|
||||
/*
|
||||
* CArtifactHolder.h, part of VCMI engine
|
||||
*
|
||||
@ -12,6 +7,10 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
//#include "CComponent.h"
|
||||
#include "MiscWidgets.h"
|
||||
|
||||
class CArtifactsOfHero;
|
||||
class CAnimImage;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CComponent.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CComponent.h"
|
||||
|
||||
@ -17,16 +26,6 @@
|
||||
#include "../../lib/CGeneralTextHandler.h"
|
||||
#include "../../lib/NetPacksBase.h"
|
||||
|
||||
/*
|
||||
* CComponent.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
CComponent::CComponent(Etype Type, int Subtype, int Val, ESize imageSize):
|
||||
image(nullptr),
|
||||
perDay(false)
|
||||
|
@ -1,7 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "../gui/CIntObject.h"
|
||||
|
||||
/*
|
||||
* CComponent.h, part of VCMI engine
|
||||
*
|
||||
@ -11,6 +7,9 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../gui/CIntObject.h"
|
||||
|
||||
struct Component;
|
||||
class CAnimImage;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CGarrisonInt.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CGarrisonInt.h"
|
||||
|
||||
@ -18,16 +27,6 @@
|
||||
|
||||
#include "../../lib/CGameState.h"
|
||||
|
||||
/*
|
||||
* CGarrisonInt.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
void CGarrisonSlot::setHighlight(bool on)
|
||||
{
|
||||
if (on)
|
||||
|
@ -1,7 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "../windows/CWindowObject.h"
|
||||
|
||||
/*
|
||||
* CGarrisonInt.h, part of VCMI engine
|
||||
*
|
||||
@ -11,6 +7,9 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../windows/CWindowObject.h"
|
||||
|
||||
class CGarrisonInt;
|
||||
class CButton;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* Images.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "Images.h"
|
||||
|
||||
@ -25,16 +34,6 @@
|
||||
#include "../../lib/CGeneralTextHandler.h" //for Unicode related stuff
|
||||
#include "../../lib/CRandomGenerator.h"
|
||||
|
||||
/*
|
||||
* Images.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
CPicture::CPicture( SDL_Surface *BG, int x, int y, bool Free )
|
||||
{
|
||||
init();
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* Images.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../gui/CIntObject.h"
|
||||
@ -9,16 +18,6 @@ class CAnimImage;
|
||||
class CLabel;
|
||||
class CAnimation;
|
||||
|
||||
/*
|
||||
* Images.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
// Image class
|
||||
class CPicture : public CIntObject
|
||||
{
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* MiscWidgets.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "MiscWidgets.h"
|
||||
|
||||
@ -22,16 +31,6 @@
|
||||
#include "../../lib/CModHandler.h"
|
||||
#include "../../lib/CGameState.h"
|
||||
|
||||
/*
|
||||
* MiscWidgets.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
void CHoverableArea::hover (bool on)
|
||||
{
|
||||
if (on)
|
||||
|
@ -1,7 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "../gui/CIntObject.h"
|
||||
|
||||
/*
|
||||
* MiscWidgets.h, part of VCMI engine
|
||||
*
|
||||
@ -11,6 +7,9 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../gui/CIntObject.h"
|
||||
|
||||
class CLabel;
|
||||
class CCreatureAnim;
|
||||
|
@ -1,9 +1,3 @@
|
||||
#include "StdInc.h"
|
||||
#include "ObjectLists.h"
|
||||
|
||||
#include "../gui/CGuiHandler.h"
|
||||
#include "Buttons.h"
|
||||
|
||||
/*
|
||||
* ObjectLists.cpp, part of VCMI engine
|
||||
*
|
||||
@ -13,6 +7,11 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "ObjectLists.h"
|
||||
|
||||
#include "../gui/CGuiHandler.h"
|
||||
#include "Buttons.h"
|
||||
|
||||
|
||||
static void intDeleter(CIntObject* object)
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* ObjectLists.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../gui/CIntObject.h"
|
||||
@ -9,16 +18,6 @@ class CSlider;
|
||||
class CLabel;
|
||||
class CAnimation;
|
||||
|
||||
/*
|
||||
* ObjectLists.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
/// Used as base for Tabs and List classes
|
||||
class CObjectList : public CIntObject
|
||||
{
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* TextControls.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "TextControls.h"
|
||||
|
||||
@ -9,16 +18,6 @@
|
||||
|
||||
#include "../../lib/CGeneralTextHandler.h" //for Unicode related stuff
|
||||
|
||||
/*
|
||||
* TextControls.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
std::string CLabel::visibleText()
|
||||
{
|
||||
return text;
|
||||
|
@ -1,9 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "../gui/CIntObject.h"
|
||||
#include "../gui/SDL_Extensions.h"
|
||||
#include "../../lib/FunctionList.h"
|
||||
|
||||
/*
|
||||
* TextControls.h, part of VCMI engine
|
||||
*
|
||||
@ -13,6 +7,11 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../gui/CIntObject.h"
|
||||
#include "../gui/SDL_Extensions.h"
|
||||
#include "../../lib/FunctionList.h"
|
||||
|
||||
class CSlider;
|
||||
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CAdvmapInterface.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CAdvmapInterface.h"
|
||||
|
||||
@ -43,16 +52,6 @@
|
||||
#pragma warning (disable : 4355)
|
||||
#endif
|
||||
|
||||
/*
|
||||
* CAdvMapInterface.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#define ADVOPT (conf.go()->ac)
|
||||
using namespace CSDL_Ext;
|
||||
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CAdvmapInterface.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../widgets/AdventureMapClasses.h"
|
||||
@ -23,16 +32,6 @@ struct MapDrawingInfo;
|
||||
|
||||
/*****************************/
|
||||
|
||||
/*
|
||||
* CAdvmapInterface.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
enum class EAdvMapMode
|
||||
{
|
||||
NORMAL,
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CCastleInterface.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CCastleInterface.h"
|
||||
|
||||
@ -31,16 +40,6 @@
|
||||
#include "../../lib/mapObjects/CGHeroInstance.h"
|
||||
#include "../../lib/mapObjects/CGTownInstance.h"
|
||||
|
||||
/*
|
||||
* CCastleInterface.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
const CBuilding * CBuildingRect::getBuilding()
|
||||
{
|
||||
if (!str->building)
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CCastleInterface.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../widgets/CGarrisonInt.h"
|
||||
@ -21,17 +30,6 @@ class CGHeroInstance;
|
||||
class CGarrisonInt;
|
||||
class CCreature;
|
||||
|
||||
/*
|
||||
* CCastleInterface.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/// Building "button"
|
||||
class CBuildingRect : public CShowableAnim
|
||||
{
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CCreatureWindow.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CCreatureWindow.h"
|
||||
|
||||
@ -25,16 +34,6 @@ using namespace CSDL_Ext;
|
||||
class CCreatureArtifactInstance;
|
||||
class CSelectableSkill;
|
||||
|
||||
/*
|
||||
* CCreatureWindow.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
struct StackWindowInfo
|
||||
{
|
||||
// helper structs
|
||||
|
@ -1,9 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "../../lib/HeroBonus.h"
|
||||
#include "../widgets/MiscWidgets.h"
|
||||
#include "CWindowObject.h"
|
||||
|
||||
/*
|
||||
* CCreatureWindow.h, part of VCMI engine
|
||||
*
|
||||
@ -13,6 +7,11 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../../lib/HeroBonus.h"
|
||||
#include "../widgets/MiscWidgets.h"
|
||||
#include "CWindowObject.h"
|
||||
|
||||
struct StackWindowInfo;
|
||||
class CCommanderInstance;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CHeroWindow.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CHeroWindow.h"
|
||||
|
||||
@ -28,16 +37,6 @@
|
||||
#include "../lib/NetPacksBase.h"
|
||||
#include "../mapHandler.h"
|
||||
|
||||
/*
|
||||
* CHeroWindow.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
const TBonusListPtr CHeroWithMaybePickedArtifact::getAllBonuses(const CSelector &selector, const CSelector &limit, const CBonusSystemNode *root /*= nullptr*/, const std::string &cachingStr /*= ""*/) const
|
||||
{
|
||||
|
@ -1,9 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "../../lib/HeroBonus.h"
|
||||
#include "../widgets/CArtifactHolder.h"
|
||||
#include "../widgets/CGarrisonInt.h"
|
||||
|
||||
/*
|
||||
* CHeroWindow.h, part of VCMI engine
|
||||
*
|
||||
@ -13,6 +7,11 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../../lib/HeroBonus.h"
|
||||
#include "../widgets/CArtifactHolder.h"
|
||||
#include "../widgets/CGarrisonInt.h"
|
||||
|
||||
class CButton;
|
||||
struct SDL_Surface;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CKingdomInterface.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CKingdomInterface.h"
|
||||
|
||||
@ -24,16 +33,6 @@
|
||||
#include "../../lib/mapObjects/CGTownInstance.h"
|
||||
#include "../../lib/mapObjects/MiscObjects.h"
|
||||
|
||||
/*
|
||||
* CKingdomInterface.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
InfoBox::InfoBox(Point position, InfoPos Pos, InfoSize Size, IInfoBoxData *Data):
|
||||
size(Size),
|
||||
infoPos(Pos),
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CKingdomInterface.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../widgets/CArtifactHolder.h"
|
||||
@ -19,16 +28,6 @@ class CListBox;
|
||||
class CTabbedInt;
|
||||
class CGStatusBar;
|
||||
|
||||
/*
|
||||
* CKingdomInterface.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
class CKingdHeroList;
|
||||
class CKingdTownList;
|
||||
class IInfoBoxData;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CQuestLog.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CQuestLog.h"
|
||||
|
||||
@ -19,15 +28,6 @@
|
||||
#include "../../lib/CGeneralTextHandler.h"
|
||||
#include "../../lib/NetPacksBase.h"
|
||||
#include "../../lib/mapObjects/CQuest.h"
|
||||
/*
|
||||
* CQuestLog.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
struct QuestInfo;
|
||||
class CAdvmapInterface;
|
||||
|
@ -1,11 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#include "../widgets/AdventureMapClasses.h"
|
||||
#include "../widgets/TextControls.h"
|
||||
#include "../widgets/MiscWidgets.h"
|
||||
#include "../widgets/Images.h"
|
||||
#include "CWindowObject.h"
|
||||
|
||||
/*
|
||||
* CQuestLog.h, part of VCMI engine
|
||||
*
|
||||
@ -15,6 +7,13 @@
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../widgets/AdventureMapClasses.h"
|
||||
#include "../widgets/TextControls.h"
|
||||
#include "../widgets/MiscWidgets.h"
|
||||
#include "../widgets/Images.h"
|
||||
#include "CWindowObject.h"
|
||||
|
||||
class CCreature;
|
||||
class CStackInstance;
|
||||
|
@ -1,3 +1,12 @@
|
||||
/*
|
||||
* CSpellWindow.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CSpellWindow.h"
|
||||
|
||||
@ -34,16 +43,6 @@
|
||||
#include "../../lib/CGameState.h"
|
||||
#include "../../lib/mapObjects/CGTownInstance.h"
|
||||
|
||||
/*
|
||||
* CSpellWindow.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
CSpellWindow::InteractiveArea::InteractiveArea(const SDL_Rect & myRect, std::function<void()> funcL, int helpTextId, CSpellWindow * _owner)
|
||||
{
|
||||
addUsedEvents(LCLICK | RCLICK | HOVER);
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user