From f25fdd1cd9f64bf947bf5deb748fbae1fbfdb7b7 Mon Sep 17 00:00:00 2001 From: Ivan Savenko Date: Mon, 16 Jun 2025 13:22:42 +0300 Subject: [PATCH] Allow using limiters in stack experience --- lib/CCreatureHandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/lib/CCreatureHandler.cpp b/lib/CCreatureHandler.cpp index a82ae4c5e..c8c3c2eaa 100644 --- a/lib/CCreatureHandler.cpp +++ b/lib/CCreatureHandler.cpp @@ -979,7 +979,7 @@ void CCreatureHandler::loadStackExperience(CCreature * creature, const JsonNode auto bonus = JsonUtils::parseBonus (exp["bonus"]); bonus->source = BonusSource::STACK_EXPERIENCE; bonus->duration = BonusDuration::PERMANENT; - bonus->limiter = std::make_shared(RankRangeLimiter(lowerLimit)); + bonus->addLimiter(std::make_shared(lowerLimit)); creature->addNewBonus (bonus); break; //TODO: allow bonuses to turn off? } @@ -999,7 +999,7 @@ void CCreatureHandler::loadStackExperience(CCreature * creature, const JsonNode auto bonus = JsonUtils::parseBonus (bonusInput); bonus->source = BonusSource::STACK_EXPERIENCE; bonus->duration = BonusDuration::PERMANENT; - bonus->limiter.reset (new RankRangeLimiter(lowerLimit)); + bonus->addLimiter(std::make_shared(lowerLimit)); creature->addNewBonus (bonus); } lastVal = static_cast(val.Float());