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some changes towards editing H3 objects via mods. Should be stable, report if not.

- removed duplicated json loading code in handlers
- simpler and mod-friendly handling of combined artifacts
- reorganized CCreature to avoid huge number of fields in one structure
This commit is contained in:
Ivan Savenko
2013-03-02 16:55:51 +00:00
parent cc2391d641
commit f306d7bb70
17 changed files with 565 additions and 729 deletions

View File

@ -2478,7 +2478,7 @@ void CGameState::obtainPlayersStats(SThievesGuildInfo & tgi, int level)
}
if(level >= 4) //obelisks found
{
//TODO: obtainPlayersStats - obelisks found
FILL_FIELD(obelisks, CGObelisk::visited[gs->getPlayerTeam(g->second.color)->id])
}
if(level >= 5) //artifacts
{