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Fix crash on attempting to connect newly created lobby room

This commit is contained in:
Ivan Savenko
2025-02-22 14:18:45 +00:00
parent ad68773f81
commit f42d4dc758
2 changed files with 10 additions and 13 deletions

View File

@@ -99,7 +99,6 @@ void GlobalLobbyProcessor::receiveServerLoginSuccess(const JsonNode & json)
{
// no-op, wait just for any new commands from lobby
logGlobal->info("Lobby: Successfully connected to lobby server");
owner.startAcceptingIncomingConnections(true);
}
void GlobalLobbyProcessor::receiveAccountJoinsRoom(const JsonNode & json)