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fixed war machine spawning
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@ -441,7 +441,7 @@ BattleInfo * BattleInfo::setupBattle(int3 tile, ETerrainType terrain, BFieldType
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CreatureID cre = warMachineArt->artType->warMachine;
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if(cre != CreatureID::NONE)
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stacks.push_back(curB->generateNewStack(CStackBasicDescriptor(cre, 1), !side, SlotID::WAR_MACHINES_SLOT, hex));
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stacks.push_back(curB->generateNewStack(CStackBasicDescriptor(cre, 1), side, SlotID::WAR_MACHINES_SLOT, hex));
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}
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};
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