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Tutorial load game mode
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@@ -682,7 +682,7 @@ int CServerHandler::howManyPlayerInterfaces()
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ui8 CServerHandler::getLoadMode()
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{
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if(state == EClientState::GAMEPLAY)
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if(loadMode != ELoadMode::TUTORIAL && state == EClientState::GAMEPLAY)
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{
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if(si->campState)
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return ELoadMode::CAMPAIGN;
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