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Allow zones to inherit properties recursively, in any order.

This commit is contained in:
Tomasz Zieliński 2023-03-19 09:27:05 +01:00
parent 23a5a32756
commit f52c465322
2 changed files with 55 additions and 16 deletions

View File

@ -672,28 +672,64 @@ void CRmgTemplate::serializeJson(JsonSerializeFormat & handler)
afterLoad(); afterLoad();
} }
std::set<TerrainId> CRmgTemplate::inheritTerrainType(std::shared_ptr<ZoneOptions> zone, uint32_t iteration /* = 0 */)
{
if (iteration >= 50)
{
logGlobal->error("Infinite recursion for terrain types detected in template %s", name);
return std::set<TerrainId>();
}
if (zone->getTerrainTypeLikeZone() != ZoneOptions::NO_ZONE)
{
iteration++;
const auto otherZone = zones.at(zone->getTerrainTypeLikeZone());
zone->setTerrainTypes(inheritTerrainType(otherZone, iteration));
}
return zone->getTerrainTypes();
}
std::map<TResource, ui16> CRmgTemplate::inheritMineTypes(std::shared_ptr<ZoneOptions> zone, uint32_t iteration /* = 0 */)
{
if (iteration >= 50)
{
logGlobal->error("Infinite recursion for mine types detected in template %s", name);
return std::map<TResource, ui16>();
}
if (zone->getMinesLikeZone() != ZoneOptions::NO_ZONE)
{
iteration++;
const auto otherZone = zones.at(zone->getMinesLikeZone());
zone->setMinesInfo(inheritMineTypes(otherZone, iteration));
}
return zone->getMinesInfo();
}
std::vector<CTreasureInfo> CRmgTemplate::inheritTreasureInfo(std::shared_ptr<ZoneOptions> zone, uint32_t iteration /* = 0 */)
{
if (iteration >= 50)
{
logGlobal->error("Infinite recursion for treasures detected in template %s", name);
return std::vector<CTreasureInfo>();
}
if (zone->getTreasureLikeZone() != ZoneOptions::NO_ZONE)
{
iteration++;
const auto otherZone = zones.at(zone->getTreasureLikeZone());
zone->setTreasureInfo(inheritTreasureInfo(otherZone, iteration));
}
return zone->getTreasureInfo();
}
void CRmgTemplate::afterLoad() void CRmgTemplate::afterLoad()
{ {
for(auto & idAndZone : zones) for(auto & idAndZone : zones)
{ {
auto zone = idAndZone.second; auto zone = idAndZone.second;
if(zone->getMinesLikeZone() != ZoneOptions::NO_ZONE)
{
const auto otherZone = zones.at(zone->getMinesLikeZone());
zone->setMinesInfo(otherZone->getMinesInfo());
}
if(zone->getTerrainTypeLikeZone() != ZoneOptions::NO_ZONE) //Inherit properties recursively.
{ inheritTerrainType(zone);
const auto otherZone = zones.at(zone->getTerrainTypeLikeZone()); inheritMineTypes(zone);
zone->setTerrainTypes(otherZone->getTerrainTypes()); inheritTreasureInfo(zone);
}
if(zone->getTreasureLikeZone() != ZoneOptions::NO_ZONE)
{
const auto otherZone = zones.at(zone->getTreasureLikeZone());
zone->setTreasureInfo(otherZone->getTreasureInfo());
}
} }
for(const auto & connection : connections) for(const auto & connection : connections)

View File

@ -238,6 +238,9 @@ private:
std::set<EWaterContent::EWaterContent> allowedWaterContent; std::set<EWaterContent::EWaterContent> allowedWaterContent;
void afterLoad(); void afterLoad();
std::set<TerrainId> inheritTerrainType(std::shared_ptr<rmg::ZoneOptions> zone, size_t iteration = 0);
std::map<TResource, ui16> inheritMineTypes(std::shared_ptr<rmg::ZoneOptions> zone, size_t iteration = 0);
std::vector<CTreasureInfo> inheritTreasureInfo(std::shared_ptr<rmg::ZoneOptions> zone, size_t iteration = 0);
void serializeSize(JsonSerializeFormat & handler, int3 & value, const std::string & fieldName); void serializeSize(JsonSerializeFormat & handler, int3 & value, const std::string & fieldName);
void serializePlayers(JsonSerializeFormat & handler, CPlayerCountRange & value, const std::string & fieldName); void serializePlayers(JsonSerializeFormat & handler, CPlayerCountRange & value, const std::string & fieldName);
}; };