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Version bump 0.94e.
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@ -14,7 +14,7 @@
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namespace GameConstants
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namespace GameConstants
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{
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{
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const std::string VCMI_VERSION = "VCMI 0.94d";
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const std::string VCMI_VERSION = "VCMI 0.94e";
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const int BFIELD_WIDTH = 17;
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const int BFIELD_WIDTH = 17;
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const int BFIELD_HEIGHT = 11;
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const int BFIELD_HEIGHT = 11;
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