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Integrated CClientState into GameEngine class

This commit is contained in:
Ivan Savenko
2025-02-10 22:08:50 +00:00
parent cacceda950
commit f657e85305
51 changed files with 240 additions and 275 deletions

View File

@@ -482,7 +482,7 @@ void OptionsTab::SelectionWindow::apply()
if(ENGINE->windows().isTopWindow(this))
{
ENGINE->input().hapticFeedback();
CCS->soundh->playSound(soundBase::button);
ENGINE->sound().playSound(soundBase::button);
close();