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Integrated CClientState into GameEngine class
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@@ -482,7 +482,7 @@ void OptionsTab::SelectionWindow::apply()
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if(ENGINE->windows().isTopWindow(this))
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{
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ENGINE->input().hapticFeedback();
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CCS->soundh->playSound(soundBase::button);
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ENGINE->sound().playSound(soundBase::button);
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close();
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