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Integrated CClientState into GameEngine class
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@@ -371,7 +371,7 @@ bool CExchangeWindow::holdsGarrison(const CArmedInstance * army)
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void CExchangeWindow::questLogShortcut()
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{
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CCS->curh->dragAndDropCursor(nullptr);
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ENGINE->cursor().dragAndDropCursor(nullptr);
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LOCPLINT->showQuestLog();
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}
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