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Fix CGHeroInstance::isInitialized implementation
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@ -129,7 +129,7 @@ public:
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inline bool isInitialized() const
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{ // has this hero been on the map at least once?
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return movement == UNINITIALIZED_MOVEMENT && mana == UNINITIALIZED_MANA;
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return movement != UNINITIALIZED_MOVEMENT && mana != UNINITIALIZED_MANA;
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}
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//int3 getSightCenter() const; //"center" tile from which the sight distance is calculated
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