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bulk move to altar
This commit is contained in:
parent
652f009181
commit
f66918ea14
@ -12,7 +12,6 @@
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#include "CAltarArtifacts.h"
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#include "CAltarArtifacts.h"
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#include "../../gui/CGuiHandler.h"
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#include "../../gui/CGuiHandler.h"
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#include "../../gui/CursorHandler.h"
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#include "../../widgets/Buttons.h"
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#include "../../widgets/Buttons.h"
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#include "../../widgets/TextControls.h"
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#include "../../widgets/TextControls.h"
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@ -51,8 +50,8 @@ CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance *
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CGI->generaltexth->zelp[570], std::bind(&CAltarArtifacts::sacrificeBackpack, this));
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CGI->generaltexth->zelp[570], std::bind(&CAltarArtifacts::sacrificeBackpack, this));
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sacrificeBackpackButton->block(hero->artifactsInBackpack.empty());
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sacrificeBackpackButton->block(hero->artifactsInBackpack.empty());
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arts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -11));
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heroArts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -11));
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arts->setHero(hero);
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heroArts->setHero(hero);
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int slotNum = 0;
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int slotNum = 0;
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for(auto & altarSlotPos : posSlotsAltar)
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for(auto & altarSlotPos : posSlotsAltar)
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@ -70,32 +69,25 @@ CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance *
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TExpType CAltarArtifacts::calcExpAltarForHero()
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TExpType CAltarArtifacts::calcExpAltarForHero()
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{
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{
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auto artifactsOfHero = std::dynamic_pointer_cast<CArtifactsOfHeroAltar>(arts);
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TExpType expOnAltar(0);
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TExpType expOnAltar(0);
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for(const auto art : artifactsOfHero->artifactsOnAltar)
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for(const auto & tradeSlot : tradeSlotsMap)
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{
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expOnAltar += calcExpCost(tradeSlot.first);
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int dmp = 0;
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expForHero->setText(std::to_string(expOnAltar));
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int expOfArt = 0;
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return expOnAltar;
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market->getOffer(art->getTypeId(), 0, dmp, expOfArt, EMarketMode::ARTIFACT_EXP);
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expOnAltar += expOfArt;
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}
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auto resultExp = hero->calculateXp(expOnAltar);
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expForHero->setText(std::to_string(resultExp));
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return resultExp;
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}
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}
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void CAltarArtifacts::makeDeal()
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void CAltarArtifacts::makeDeal()
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{
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{
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std::vector<TradeItemSell> positions;
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std::vector<TradeItemSell> positions;
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for(const auto art : arts->artifactsOnAltar)
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for(const auto art : tradeSlotsMap)
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{
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{
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positions.push_back(hero->getSlotByInstance(art));
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positions.push_back(hero->getSlotByInstance(art.first));
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}
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}
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std::sort(positions.begin(), positions.end());
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std::sort(positions.begin(), positions.end());
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std::reverse(positions.begin(), positions.end());
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std::reverse(positions.begin(), positions.end());
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LOCPLINT->cb->trade(market, EMarketMode::ARTIFACT_EXP, positions, std::vector<TradeItemBuy>(), std::vector<ui32>(), hero);
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LOCPLINT->cb->trade(market, EMarketMode::ARTIFACT_EXP, positions, std::vector<TradeItemBuy>(), std::vector<ui32>(), hero);
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arts->artifactsOnAltar.clear();
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heroArts->artifactsOnAltar.clear();
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for(auto item : items[0])
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for(auto item : items[0])
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{
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{
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@ -108,37 +100,19 @@ void CAltarArtifacts::makeDeal()
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void CAltarArtifacts::sacrificeAll()
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void CAltarArtifacts::sacrificeAll()
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{
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{
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std::vector<ConstTransitivePtr<CArtifactInstance>> artsForMove;
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LOCPLINT->cb->bulkMoveArtifacts(heroArts->getHero()->id, altarId, false, true, true);
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for(const auto & [slot, slotInfo] : arts->getHero()->artifactsWorn)
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{
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if(!slotInfo.locked && slotInfo.artifact->artType->isTradable())
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artsForMove.emplace_back(slotInfo.artifact);
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}
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for(auto artInst : artsForMove)
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moveArtToAltar(nullptr, artInst);
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arts->updateWornSlots();
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sacrificeBackpack();
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}
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}
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void CAltarArtifacts::sacrificeBackpack()
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void CAltarArtifacts::sacrificeBackpack()
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{
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{
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/*while (!arts->visibleArtSet.artifactsInBackpack.empty())
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LOCPLINT->cb->bulkMoveArtifacts(heroArts->getHero()->id, altarId, false, false, true);
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{
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if(!putArtOnAltar(nullptr, arts->visibleArtSet.artifactsInBackpack[0].artifact))
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break;
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};*/
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calcExpAltarForHero();
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}
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}
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void CAltarArtifacts::setSelectedArtifact(const CArtifactInstance * art)
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void CAltarArtifacts::setSelectedArtifact(const CArtifactInstance * art)
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{
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{
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if(art)
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if(art)
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{
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{
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selectedArt->setArtifact(art);
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selectedCost->setText(std::to_string(calcExpCost(art)));
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int dmp = 0;
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int exp = 0;
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market->getOffer(art->getTypeId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
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selectedCost->setText(std::to_string(hero->calculateXp(exp)));
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}
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}
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else
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else
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{
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{
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@ -147,75 +121,98 @@ void CAltarArtifacts::setSelectedArtifact(const CArtifactInstance * art)
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}
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}
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}
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}
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void CAltarArtifacts::moveArtToAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
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{
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if(putArtOnAltar(altarSlot, art))
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{
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CCS->curh->dragAndDropCursor(nullptr);
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arts->unmarkSlots();
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}
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}
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std::shared_ptr<CArtifactsOfHeroAltar> CAltarArtifacts::getAOHset() const
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std::shared_ptr<CArtifactsOfHeroAltar> CAltarArtifacts::getAOHset() const
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{
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{
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return arts;
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return heroArts;
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}
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}
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bool CAltarArtifacts::putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
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ObjectInstanceID CAltarArtifacts::getObjId() const
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{
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{
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if(!art->artType->isTradable())
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return altarId;
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}
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void CAltarArtifacts::updateSlots()
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{
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assert(altarArtifacts->artifactsInBackpack.size() <= 22);
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assert(tradeSlotsMap.size() <= 22);
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auto slotsToAdd = tradeSlotsMap;
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for(auto & altarSlot : items[0])
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{
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{
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logGlobal->warn("Cannot put special artifact on altar!");
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if(altarSlot->id != -1)
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return false;
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if(tradeSlotsMap.find(altarSlot->getArtInstance()) == tradeSlotsMap.end())
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{
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altarSlot->setID(-1);
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altarSlot->subtitle.clear();
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}
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else
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{
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slotsToAdd.erase(altarSlot->getArtInstance());
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}
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}
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}
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if(!altarSlot || altarSlot->id != -1)
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for(auto & tradeSlot : slotsToAdd)
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{
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{
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int slotIndex = -1;
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assert(tradeSlot.second->id == -1);
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while(items[0][++slotIndex]->id >= 0 && slotIndex + 1 < items[0].size());
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assert(altarArtifacts->getSlotByInstance(tradeSlot.first) != ArtifactPosition::PRE_FIRST);
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slotIndex = items[0][slotIndex]->id == -1 ? slotIndex : -1;
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tradeSlot.second->setArtInstance(tradeSlot.first);
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if(slotIndex < 0)
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tradeSlot.second->subtitle = std::to_string(calcExpCost(tradeSlot.first));
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}
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for(auto & slotInfo : altarArtifacts->artifactsInBackpack)
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{
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if(tradeSlotsMap.find(slotInfo.artifact) == tradeSlotsMap.end())
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{
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{
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logGlobal->warn("No free slots on altar!");
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for(auto & altarSlot : items[0])
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return false;
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if(altarSlot->id == -1)
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{
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altarSlot->setArtInstance(slotInfo.artifact);
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altarSlot->subtitle = std::to_string(calcExpCost(slotInfo.artifact));
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tradeSlotsMap.emplace(slotInfo.artifact, altarSlot);
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break;
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}
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}
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}
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altarSlot = items[0][slotIndex];
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}
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}
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calcExpAltarForHero();
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deal->block(tradeSlotsMap.empty());
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}
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int dmp = 0;
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void CAltarArtifacts::onSlotClickPressed(const std::shared_ptr<CTradeableItem> & altarSlot, std::shared_ptr<CTradeableItem> & hCurSlot)
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int exp = 0;
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market->getOffer(art->artType->getId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
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exp = static_cast<int>(hero->calculateXp(exp));
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arts->artifactsOnAltar.insert(art);
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altarSlot->setArtInstance(art);
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altarSlot->subtitle = std::to_string(exp);
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deal->block(false);
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return true;
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};
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void CAltarArtifacts::onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot)
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{
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{
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if(const auto pickedArtInst = arts->getPickedArtifact())
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assert(altarSlot);
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if(const auto pickedArtInst = heroArts->getPickedArtifact())
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{
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{
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if(pickedArtInst->canBePutAt(altarArtifacts))
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if(pickedArtInst->canBePutAt(altarArtifacts))
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{
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if(pickedArtInst->artType->isTradable())
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LOCPLINT->cb->swapArtifacts(ArtifactLocation(arts->getHero()->id, ArtifactPosition::TRANSITION_POS),
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{
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ArtifactLocation(altarId, ArtifactPosition::ALTAR));
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if(altarSlot->id == -1)
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moveArtToAltar(newSlot, pickedArtInst);
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tradeSlotsMap.emplace(pickedArtInst, altarSlot);
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}
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heroArts->artifactsOnAltar.insert(pickedArtInst);
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deal->block(false);
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LOCPLINT->cb->swapArtifacts(ArtifactLocation(heroArts->getHero()->id, ArtifactPosition::TRANSITION_POS),
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ArtifactLocation(altarId, ArtifactPosition::ALTAR));
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}
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else
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{
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logGlobal->warn("Cannot put special artifact on altar!");
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return;
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}
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}
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}
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else if(const CArtifactInstance * art = newSlot->getArtInstance())
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else if(const CArtifactInstance * art = altarSlot->getArtInstance())
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{
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{
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const auto slot = altarArtifacts->getSlotByInstance(art);
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const auto slot = altarArtifacts->getSlotByInstance(art);
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assert(slot != ArtifactPosition::PRE_FIRST);
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assert(slot != ArtifactPosition::PRE_FIRST);
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LOCPLINT->cb->swapArtifacts(ArtifactLocation(altarId, slot),
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LOCPLINT->cb->swapArtifacts(ArtifactLocation(altarId, slot), ArtifactLocation(hero->id, ArtifactPosition::TRANSITION_POS));
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ArtifactLocation(hero->id, ArtifactPosition::TRANSITION_POS));
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heroArts->artifactsOnAltar.erase(art);
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arts->artifactsOnAltar.erase(art);
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tradeSlotsMap.erase(art);
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newSlot->setID(-1);
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newSlot->subtitle.clear();
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deal->block(!arts->artifactsOnAltar.size());
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}
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}
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calcExpAltarForHero();
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}
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TExpType CAltarArtifacts::calcExpCost(const CArtifactInstance* art)
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{
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int dmp = 0;
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int expOfArt = 0;
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market->getOffer(art->getTypeId(), 0, dmp, expOfArt, EMarketMode::ARTIFACT_EXP);
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return hero->calculateXp(expOfArt);
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}
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}
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@ -21,8 +21,9 @@ public:
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void sacrificeAll() override;
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void sacrificeAll() override;
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void sacrificeBackpack();
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void sacrificeBackpack();
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void setSelectedArtifact(const CArtifactInstance * art);
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void setSelectedArtifact(const CArtifactInstance * art);
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void moveArtToAltar(std::shared_ptr<CTradeableItem>, const CArtifactInstance * art);
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std::shared_ptr<CArtifactsOfHeroAltar> getAOHset() const;
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std::shared_ptr<CArtifactsOfHeroAltar> getAOHset() const;
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ObjectInstanceID getObjId() const;
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void updateSlots();
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private:
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private:
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ObjectInstanceID altarId;
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ObjectInstanceID altarId;
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@ -30,7 +31,8 @@ private:
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std::shared_ptr<CArtPlace> selectedArt;
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std::shared_ptr<CArtPlace> selectedArt;
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std::shared_ptr<CLabel> selectedCost;
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std::shared_ptr<CLabel> selectedCost;
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std::shared_ptr<CButton> sacrificeBackpackButton;
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std::shared_ptr<CButton> sacrificeBackpackButton;
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std::shared_ptr<CArtifactsOfHeroAltar> arts;
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std::shared_ptr<CArtifactsOfHeroAltar> heroArts;
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std::map<const CArtifactInstance*, std::shared_ptr<CTradeableItem>> tradeSlotsMap;
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const std::vector<Point> posSlotsAltar =
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const std::vector<Point> posSlotsAltar =
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{
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{
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@ -44,6 +46,6 @@ private:
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Point(452, 333)
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Point(452, 333)
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};
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};
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bool putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art);
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void onSlotClickPressed(const std::shared_ptr<CTradeableItem> & altarSlot, std::shared_ptr<CTradeableItem> & hCurSlot) override;
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void onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot) override;
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TExpType calcExpCost(const CArtifactInstance * art);
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};
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};
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@ -19,6 +19,7 @@
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#include "../CGameInfo.h"
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#include "../CGameInfo.h"
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#include "../lib/networkPacks/ArtifactLocation.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/CHeroHandler.h"
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#include "../../lib/CHeroHandler.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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@ -115,6 +116,9 @@ void CAltarWindow::artifactMoved(const ArtifactLocation & srcLoc, const Artifact
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if(auto altarArtifacts = std::static_pointer_cast<CAltarArtifacts>(altar))
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if(auto altarArtifacts = std::static_pointer_cast<CAltarArtifacts>(altar))
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{
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{
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if(srcLoc.artHolder == altarArtifacts->getObjId() || destLoc.artHolder == altarArtifacts->getObjId())
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altarArtifacts->updateSlots();
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if(const auto pickedArt = getPickedArtifact())
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if(const auto pickedArt = getPickedArtifact())
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altarArtifacts->setSelectedArtifact(pickedArt);
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altarArtifacts->setSelectedArtifact(pickedArt);
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else
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else
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@ -2767,27 +2767,26 @@ bool CGameHandler::moveArtifact(const ArtifactLocation & src, const ArtifactLoca
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return true;
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return true;
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}
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}
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bool CGameHandler::bulkMoveArtifacts(ObjectInstanceID srcHero, ObjectInstanceID dstHero, bool swap, bool equipped, bool backpack)
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bool CGameHandler::bulkMoveArtifacts(ObjectInstanceID srcId, ObjectInstanceID dstId, bool swap, bool equipped, bool backpack)
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{
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{
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// Make sure exchange is even possible between the two heroes.
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// Make sure exchange is even possible between the two heroes.
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if(!isAllowedExchange(srcHero, dstHero))
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if(!isAllowedExchange(srcId, dstId))
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COMPLAIN_RET("That heroes cannot make any exchange!");
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COMPLAIN_RET("That heroes cannot make any exchange!");
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auto psrcHero = getHero(srcHero);
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auto psrcSet = getArtSet(srcId);
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auto pdstHero = getHero(dstHero);
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auto pdstSet = getArtSet(dstId);
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if((!psrcHero) || (!pdstHero))
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if((!psrcSet) || (!pdstSet))
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COMPLAIN_RET("bulkMoveArtifacts: wrong hero's ID");
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COMPLAIN_RET("bulkMoveArtifacts: wrong hero's ID");
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BulkMoveArtifacts ma(srcHero, dstHero, swap);
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BulkMoveArtifacts ma(srcId, dstId, swap);
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auto & slotsSrcDst = ma.artsPack0;
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auto & slotsSrcDst = ma.artsPack0;
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auto & slotsDstSrc = ma.artsPack1;
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auto & slotsDstSrc = ma.artsPack1;
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// Temporary fitting set for artifacts. Used to select available slots before sending data.
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// Temporary fitting set for artifacts. Used to select available slots before sending data.
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CArtifactFittingSet artFittingSet(pdstHero->bearerType());
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CArtifactFittingSet artFittingSet(pdstSet->bearerType());
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auto moveArtifact = [this, &artFittingSet](const CArtifactInstance * artifact,
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auto moveArtifact = [this, &artFittingSet, dstId](const CArtifactInstance * artifact,
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ArtifactPosition srcSlot, const CGHeroInstance * dstHero,
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ArtifactPosition srcSlot, std::vector<BulkMoveArtifacts::LinkedSlots> & slots) -> void
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std::vector<BulkMoveArtifacts::LinkedSlots> & slots) -> void
|
|
||||||
{
|
{
|
||||||
assert(artifact);
|
assert(artifact);
|
||||||
auto dstSlot = ArtifactUtils::getArtAnyPosition(&artFittingSet, artifact->getTypeId());
|
auto dstSlot = ArtifactUtils::getArtAnyPosition(&artFittingSet, artifact->getTypeId());
|
||||||
@ -2796,20 +2795,23 @@ bool CGameHandler::bulkMoveArtifacts(ObjectInstanceID srcHero, ObjectInstanceID
|
|||||||
artFittingSet.putArtifact(dstSlot, static_cast<ConstTransitivePtr<CArtifactInstance>>(artifact));
|
artFittingSet.putArtifact(dstSlot, static_cast<ConstTransitivePtr<CArtifactInstance>>(artifact));
|
||||||
slots.push_back(BulkMoveArtifacts::LinkedSlots(srcSlot, dstSlot));
|
slots.push_back(BulkMoveArtifacts::LinkedSlots(srcSlot, dstSlot));
|
||||||
|
|
||||||
if(ArtifactUtils::checkSpellbookIsNeeded(dstHero, artifact->getTypeId(), dstSlot))
|
// TODO Shouldn't be here. Possibly in callback after equipping the artifact
|
||||||
giveHeroNewArtifact(dstHero, ArtifactID(ArtifactID::SPELLBOOK).toArtifact(), ArtifactPosition::SPELLBOOK);
|
if(auto dstHero = getHero(dstId))
|
||||||
|
{
|
||||||
|
if(ArtifactUtils::checkSpellbookIsNeeded(dstHero, artifact->getTypeId(), dstSlot))
|
||||||
|
giveHeroNewArtifact(dstHero, ArtifactID(ArtifactID::SPELLBOOK).toArtifact(), ArtifactPosition::SPELLBOOK);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
if(swap)
|
if(swap)
|
||||||
{
|
{
|
||||||
auto moveArtsWorn = [moveArtifact](const CGHeroInstance * srcHero, const CGHeroInstance * dstHero,
|
auto moveArtsWorn = [moveArtifact](const CArtifactSet * srcArtSet, std::vector<BulkMoveArtifacts::LinkedSlots> & slots)
|
||||||
std::vector<BulkMoveArtifacts::LinkedSlots> & slots) -> void
|
|
||||||
{
|
{
|
||||||
for(auto & artifact : srcHero->artifactsWorn)
|
for(auto & artifact : srcArtSet->artifactsWorn)
|
||||||
{
|
{
|
||||||
if(ArtifactUtils::isArtRemovable(artifact))
|
if(ArtifactUtils::isArtRemovable(artifact))
|
||||||
moveArtifact(artifact.second.getArt(), artifact.first, dstHero, slots);
|
moveArtifact(artifact.second.getArt(), artifact.first, slots);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
auto moveArtsInBackpack = [](const CArtifactSet * artSet,
|
auto moveArtsInBackpack = [](const CArtifactSet * artSet,
|
||||||
@ -2824,41 +2826,41 @@ bool CGameHandler::bulkMoveArtifacts(ObjectInstanceID srcHero, ObjectInstanceID
|
|||||||
if(equipped)
|
if(equipped)
|
||||||
{
|
{
|
||||||
// Move over artifacts that are worn srcHero -> dstHero
|
// Move over artifacts that are worn srcHero -> dstHero
|
||||||
moveArtsWorn(psrcHero, pdstHero, slotsSrcDst);
|
moveArtsWorn(psrcSet, slotsSrcDst);
|
||||||
artFittingSet.artifactsWorn.clear();
|
artFittingSet.artifactsWorn.clear();
|
||||||
// Move over artifacts that are worn dstHero -> srcHero
|
// Move over artifacts that are worn dstHero -> srcHero
|
||||||
moveArtsWorn(pdstHero, psrcHero, slotsDstSrc);
|
moveArtsWorn(pdstSet, slotsDstSrc);
|
||||||
}
|
}
|
||||||
if(backpack)
|
if(backpack)
|
||||||
{
|
{
|
||||||
// Move over artifacts that are in backpack srcHero -> dstHero
|
// Move over artifacts that are in backpack srcHero -> dstHero
|
||||||
moveArtsInBackpack(psrcHero, slotsSrcDst);
|
moveArtsInBackpack(psrcSet, slotsSrcDst);
|
||||||
// Move over artifacts that are in backpack dstHero -> srcHero
|
// Move over artifacts that are in backpack dstHero -> srcHero
|
||||||
moveArtsInBackpack(pdstHero, slotsDstSrc);
|
moveArtsInBackpack(pdstSet, slotsDstSrc);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
artFittingSet.artifactsInBackpack = pdstHero->artifactsInBackpack;
|
artFittingSet.artifactsInBackpack = pdstSet->artifactsInBackpack;
|
||||||
artFittingSet.artifactsWorn = pdstHero->artifactsWorn;
|
artFittingSet.artifactsWorn = pdstSet->artifactsWorn;
|
||||||
if(equipped)
|
if(equipped)
|
||||||
{
|
{
|
||||||
// Move over artifacts that are worn
|
// Move over artifacts that are worn
|
||||||
for(auto & artInfo : psrcHero->artifactsWorn)
|
for(auto & artInfo : psrcSet->artifactsWorn)
|
||||||
{
|
{
|
||||||
if(ArtifactUtils::isArtRemovable(artInfo))
|
if(ArtifactUtils::isArtRemovable(artInfo))
|
||||||
{
|
{
|
||||||
moveArtifact(psrcHero->getArt(artInfo.first), artInfo.first, pdstHero, slotsSrcDst);
|
moveArtifact(psrcSet->getArt(artInfo.first), artInfo.first, slotsSrcDst);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(backpack)
|
if(backpack)
|
||||||
{
|
{
|
||||||
// Move over artifacts that are in backpack
|
// Move over artifacts that are in backpack
|
||||||
for(auto & slotInfo : psrcHero->artifactsInBackpack)
|
for(auto & slotInfo : psrcSet->artifactsInBackpack)
|
||||||
{
|
{
|
||||||
moveArtifact(psrcHero->getArt(psrcHero->getArtPos(slotInfo.artifact)),
|
moveArtifact(psrcSet->getArt(psrcSet->getArtPos(slotInfo.artifact)),
|
||||||
psrcHero->getArtPos(slotInfo.artifact), pdstHero, slotsSrcDst);
|
psrcSet->getArtPos(slotInfo.artifact), slotsSrcDst);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -130,7 +130,7 @@ public:
|
|||||||
bool putArtifact(const ArtifactLocation & al, const CArtifactInstance * art, std::optional<bool> askAssemble) override;
|
bool putArtifact(const ArtifactLocation & al, const CArtifactInstance * art, std::optional<bool> askAssemble) override;
|
||||||
void removeArtifact(const ArtifactLocation &al) override;
|
void removeArtifact(const ArtifactLocation &al) override;
|
||||||
bool moveArtifact(const ArtifactLocation & src, const ArtifactLocation & dst) override;
|
bool moveArtifact(const ArtifactLocation & src, const ArtifactLocation & dst) override;
|
||||||
bool bulkMoveArtifacts(ObjectInstanceID srcHero, ObjectInstanceID dstHero, bool swap, bool equipped, bool backpack);
|
bool bulkMoveArtifacts(ObjectInstanceID srcId, ObjectInstanceID dstId, bool swap, bool equipped, bool backpack);
|
||||||
bool eraseArtifactByClient(const ArtifactLocation & al);
|
bool eraseArtifactByClient(const ArtifactLocation & al);
|
||||||
void synchronizeArtifactHandlerLists();
|
void synchronizeArtifactHandlerLists();
|
||||||
|
|
||||||
|
@ -200,6 +200,9 @@ bool OpenWindowQuery::blocksPack(const CPack *pack) const
|
|||||||
if(dynamic_ptr_cast<ExchangeArtifacts>(pack) != nullptr)
|
if(dynamic_ptr_cast<ExchangeArtifacts>(pack) != nullptr)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
if(dynamic_ptr_cast<BulkExchangeArtifacts>(pack) != nullptr)
|
||||||
|
return false;
|
||||||
|
|
||||||
if(dynamic_ptr_cast<AssembleArtifacts>(pack))
|
if(dynamic_ptr_cast<AssembleArtifacts>(pack))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user