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A bit improved error reporting for checksum calculation.
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1657f124e1
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@ -603,6 +603,7 @@ void CModHandler::loadModFilesystems()
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auto filesystem = genModFilesystem(modName, fsConfig);
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CResourceHandler::get()->addLoader(filesystem, false);
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logGlobal->traceStream() << "Generating checksum for " << modName;
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ui32 newChecksum = calculateModChecksum(modName, filesystem);
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if (allMods[modName].checksum != newChecksum)
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{
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@ -46,7 +46,7 @@ CArchiveLoader::CArchiveLoader(const std::string &mountPoint, const std::string
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{
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throw std::runtime_error("LOD archive format unknown. Cannot deal with " + archive);
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}
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logGlobal->traceStream() << "Archive loaded, " << entries.size() << " files found";
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logGlobal->traceStream() << ext << "Archive loaded, " << entries.size() << " files found";
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}
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void CArchiveLoader::initLODArchive(const std::string &mountPoint, CFileInputStream & fileStream)
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@ -179,4 +179,4 @@ std::unordered_set<ResourceID> CArchiveLoader::getFilteredFiles(std::function<bo
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foundID.insert(file.first);
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}
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return foundID;
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}
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}
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@ -149,7 +149,10 @@ si64 CCompressedStream::readMore(ui8 *data, si64 size)
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endLoop = true;
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break;
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default:
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throw std::runtime_error("Decompression error!\n");
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if (inflateState->msg == nullptr)
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throw std::runtime_error("Decompression error. Return code was " + boost::lexical_cast<std::string>(ret));
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else
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throw std::runtime_error(std::string("Decompression error: ") + inflateState->msg);
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}
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}
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while (endLoop == false && inflateState->avail_out != 0 );
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