From f69ffde96785ef0093add120ddd15d8ed7e6b049 Mon Sep 17 00:00:00 2001 From: Andrey Filipenkov Date: Sun, 31 Aug 2025 13:02:11 +0300 Subject: [PATCH] [docs] clarify how to launch built executables on Windows --- docs/developers/Building_Windows.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/developers/Building_Windows.md b/docs/developers/Building_Windows.md index dbbd0150f..ddbda05e0 100644 --- a/docs/developers/Building_Windows.md +++ b/docs/developers/Building_Windows.md @@ -98,7 +98,7 @@ call "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\devenv - Specify the following CMake variable: `ENABLE_CCACHE=ON` - See the [Visual Studio documentation](https://learn.microsoft.com/en-us/cpp/build/customize-cmake-settings?view=msvc-170#cmake-variables-and-cache) for details 4. Right click on `BUILD_ALL` project. This `BUILD_ALL` project should be in `CMakePredefinedTargets` tree in Solution Explorer. You can also build individual targets if you want. -5. VCMI will be built in `%VCMI_DIR%/build/bin` folder +5. VCMI will be built in `%VCMI_DIR%/build/bin/` folder where `` is e.g. `RelWithDebInfo`. Use `bat` files to launch executables, e.g. `VCMI_launcher.bat`. ### Compile VCMI with MinGW via MSYS2