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Moved player-specific heroes & towns information to new class
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@@ -18,6 +18,7 @@
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#include "../CGameInfo.h"
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#include "../CPlayerInterface.h"
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#include "../PlayerLocalState.h"
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#include "../CVideoHandler.h"
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#include "../battle/BattleInterface.h"
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@@ -221,9 +222,9 @@ CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _m
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}
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}
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selectedTab = battleSpellsOnly ? myInt->spellbookSettings.spellbookLastTabBattle : myInt->spellbookSettings.spellbookLastTabAdvmap;
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selectedTab = battleSpellsOnly ? myInt->localState->spellbookSettings.spellbookLastTabBattle : myInt->localState->spellbookSettings.spellbookLastTabAdvmap;
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schoolTab->setFrame(selectedTab, 0);
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int cp = battleSpellsOnly ? myInt->spellbookSettings.spellbookLastPageBattle : myInt->spellbookSettings.spellbokLastPageAdvmap;
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int cp = battleSpellsOnly ? myInt->localState->spellbookSettings.spellbookLastPageBattle : myInt->localState->spellbookSettings.spellbokLastPageAdvmap;
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// spellbook last page battle index is not reset after battle, so this needs to stay here
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vstd::abetween(cp, 0, std::max(0, pagesWithinCurrentTab() - 1));
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setCurrentPage(cp);
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@@ -237,8 +238,8 @@ CSpellWindow::~CSpellWindow()
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void CSpellWindow::fexitb()
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{
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(myInt->battleInt ? myInt->spellbookSettings.spellbookLastTabBattle : myInt->spellbookSettings.spellbookLastTabAdvmap) = selectedTab;
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(myInt->battleInt ? myInt->spellbookSettings.spellbookLastPageBattle : myInt->spellbookSettings.spellbokLastPageAdvmap) = currentPage;
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(myInt->battleInt ? myInt->localState->spellbookSettings.spellbookLastTabBattle : myInt->localState->spellbookSettings.spellbookLastTabAdvmap) = selectedTab;
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(myInt->battleInt ? myInt->localState->spellbookSettings.spellbookLastPageBattle : myInt->localState->spellbookSettings.spellbokLastPageAdvmap) = currentPage;
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close();
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}
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@@ -556,8 +557,8 @@ void CSpellWindow::SpellArea::clickLeft(tribool down, bool previousState)
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auto guard = vstd::makeScopeGuard([this]()
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{
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owner->myInt->spellbookSettings.spellbookLastTabAdvmap = owner->selectedTab;
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owner->myInt->spellbookSettings.spellbokLastPageAdvmap = owner->currentPage;
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owner->myInt->localState->spellbookSettings.spellbookLastTabAdvmap = owner->selectedTab;
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owner->myInt->localState->spellbookSettings.spellbokLastPageAdvmap = owner->currentPage;
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});
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if(mySpell->getTargetType() == spells::AimType::LOCATION)
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