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Reorganized artifact-related classes
- files now generally contain only 1 class (except for tightly coupled classes) - files are now located in lib/entities/artifact directory - removed excessive includes No changes to functionality
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@@ -45,7 +45,6 @@
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#include "../adventureMap/CResDataBar.h"
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#include "../../CCallback.h"
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#include "../../lib/CArtHandler.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/CSoundBase.h"
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#include "../../lib/CCreatureHandler.h"
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@@ -57,6 +56,7 @@
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#include "../../lib/gameState/UpgradeInfo.h"
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#include "../../lib/StartInfo.h"
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#include "../../lib/campaign/CampaignState.h"
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#include "../../lib/entities/artifact/CArtifact.h"
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#include "../../lib/entities/building/CBuilding.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/mapObjects/CGTownInstance.h"
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