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Reorganized artifact-related classes
- files now generally contain only 1 class (except for tightly coupled classes) - files are now located in lib/entities/artifact directory - removed excessive includes No changes to functionality
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@ -14,6 +14,8 @@
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#include "QuestInfo.h"
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#include "../campaign/CampaignState.h"
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#include "../entities/artifact/ArtifactUtils.h"
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#include "../entities/artifact/CArtifact.h"
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#include "../entities/building/CBuilding.h"
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#include "../entities/building/CBuildingHandler.h"
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#include "../entities/hero/CHeroClass.h"
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@ -26,7 +28,6 @@
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#include "../mapObjectConstructors/CObjectClassesHandler.h"
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#include "../StartInfo.h"
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#include "../mapping/CMap.h"
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#include "../ArtifactUtils.h"
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#include "../CPlayerState.h"
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#include <vstd/RNG.h>
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