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Reorganized artifact-related classes
- files now generally contain only 1 class (except for tightly coupled classes) - files are now located in lib/entities/artifact directory - removed excessive includes No changes to functionality
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@ -13,7 +13,6 @@
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#include "CMapEditManager.h"
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#include "CMapOperation.h"
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#include "../CArtHandler.h"
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#include "../CCreatureHandler.h"
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#include "../CSkillHandler.h"
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#include "../GameLibrary.h"
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@ -23,6 +22,7 @@
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#include "../RoadHandler.h"
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#include "../TerrainHandler.h"
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#include "../entities/artifact/CArtHandler.h"
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#include "../entities/hero/CHeroHandler.h"
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#include "../gameState/CGameState.h"
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#include "../mapObjects/CGHeroInstance.h"
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