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Reorganized artifact-related classes
- files now generally contain only 1 class (except for tightly coupled classes) - files are now located in lib/entities/artifact directory - removed excessive includes No changes to functionality
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@@ -13,12 +13,12 @@
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#include "../IGameCallback.h"
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#include "../CPlayerState.h"
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#include "../entities/artifact/ArtifactUtils.h"
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#include "../mapObjects/CGHeroInstance.h"
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#include "../networkPacks/Component.h"
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#include "../serializer/JsonSerializeFormat.h"
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#include "../constants/StringConstants.h"
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#include "../CSkillHandler.h"
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#include "../ArtifactUtils.h"
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VCMI_LIB_NAMESPACE_BEGIN
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