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Fixed loading of object names
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@ -139,10 +139,9 @@ class CGObjectInstance;
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/// Class responsible for creation of objects of specific type & subtype
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class DLL_LINKAGE AObjectTypeHandler : public boost::noncopyable
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{
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RandomMapInfo rmgInfo;
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friend class CObjectClassesHandler;
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/// Text ID for human-readable name of this object, used for objects like banks and dwellings, if set
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boost::optional<std::string> nameTextID;
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RandomMapInfo rmgInfo;
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JsonNode base; /// describes base template
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@ -226,7 +225,6 @@ public:
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h & subtype;
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h & templates;
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h & rmgInfo;
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h & nameTextID;
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h & modName;
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h & typeName;
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h & subTypeName;
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