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Fix format of custom win/loss conditions for h3 campaigns

This commit is contained in:
Ivan Savenko
2023-11-19 23:59:49 +02:00
parent c0e54b338a
commit f7ef474201
2 changed files with 96 additions and 98 deletions

View File

@@ -128,16 +128,14 @@ namespace HeaderDetail
namespace TriggeredEventsDetail
{
static const std::array<std::string, 15> conditionNames =
static const std::array conditionNames =
{
"haveArtifact", "haveCreatures", "haveResources", "haveBuilding",
"control", "destroy", "transport", "daysPassed",
"isHuman", "daysWithoutTown", "standardWin", "constValue",
"have_0", "haveBuilding_0", "destroy_0"
"isHuman", "daysWithoutTown", "standardWin", "constValue"
};
static const std::array<std::string, 2> typeNames = { "victory", "defeat" };
static const std::array typeNames = { "victory", "defeat" };
static EventCondition JsonToCondition(const JsonNode & node)
{