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Mine roads (#808)
* Create dirt roads to mines if there are no roads in a zone.
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committed by
Andrii Danylchenko
parent
99a9680f62
commit
f81d869b4a
@ -63,6 +63,8 @@ public:
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void createDistancesPriorityQueue();
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const rmg::Area & getVisitableArea() const;
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std::vector<CGObjectInstance*> getMines() const;
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protected:
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//content info
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