mirror of
https://github.com/vcmi/vcmi.git
synced 2025-01-12 02:28:11 +02:00
Quick Recruitment Window upgrade
Now is possible to switch by button between creatures upgrades. Fixed small typo, rename from purhase to purchase.
This commit is contained in:
parent
26a222ac62
commit
f82fd41a14
@ -32,7 +32,7 @@ set(client_SRCS
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windows/CAdvmapInterface.cpp
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windows/CCastleInterface.cpp
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windows/CCreatureWindow.cpp
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windows/CreaturePurhaseCard.cpp
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windows/CreaturePurchaseCard.cpp
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windows/CHeroWindow.cpp
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windows/CKingdomInterface.cpp
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windows/CQuestLog.cpp
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@ -90,7 +90,7 @@ set(client_HEADERS
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windows/CAdvmapInterface.h
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windows/CCastleInterface.h
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windows/CCreatureWindow.h
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windows/CreaturePurhaseCard.h
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windows/CreaturePurchaseCard.h
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windows/CHeroWindow.h
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windows/CKingdomInterface.h
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windows/CQuestLog.h
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@ -8,69 +8,88 @@
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*
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*/
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#include "StdInc.h"
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#include "CreaturePurhaseCard.h"
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#include "CreaturePurchaseCard.h"
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#include "CAdvmapInterface.h"
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#include "CHeroWindow.h"
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#include "../widgets/Buttons.h"
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#include "../../CCallback.h"
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#include "../CreatureCostBox.h"
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#include "QuickRecruitmentWindow.h"
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#include "../gui/CGuiHandler.h"
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void CreaturePurhaseCard::initButtons()
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void CreaturePurchaseCard::initButtons()
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{
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initMaxButton();
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initMinButton();
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initCreatureSwitcherButton();
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}
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void CreaturePurhaseCard::initMaxButton()
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void CreaturePurchaseCard::initMaxButton()
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{
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maxButton = std::make_shared<CButton>(Point(pos.x + 52, pos.y + 178), "iam014.def", CButton::tooltip(), std::bind(&CSlider::moveToMax,slider), SDLK_m);
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maxButton = std::make_shared<CButton>(Point(pos.x + 52, pos.y + 178), "iam014.def", CButton::tooltip(), std::bind(&CSlider::moveToMax,slider), SDLK_LSHIFT);
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}
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void CreaturePurhaseCard::initMinButton()
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void CreaturePurchaseCard::initMinButton()
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{
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minButton = std::make_shared<CButton>(Point(pos.x, pos.y + 178), "iam015.def", CButton::tooltip(), std::bind(&CSlider::moveToMin,slider), SDLK_m);
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minButton = std::make_shared<CButton>(Point(pos.x, pos.y + 178), "iam015.def", CButton::tooltip(), std::bind(&CSlider::moveToMin,slider), SDLK_LCTRL);
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}
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void CreaturePurhaseCard::initAmountInfo()
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void CreaturePurchaseCard::initCreatureSwitcherButton()
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{
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creatureSwitcher = std::make_shared<CButton>(Point(pos.x + 20, pos.y-33), "iDv6432.def", CButton::tooltip(), [&](){ switchCreatureLevel(); });
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}
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void CreaturePurchaseCard::switchCreatureLevel()
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{
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OBJECT_CONSTRUCTION_CAPTURING(ACTIVATE + DEACTIVATE + UPDATE + SHOWALL + SHARE_POS);
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auto index = vstd::find_pos(upgradesID, creatureOnTheCard->idNumber);
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auto nextCreatureId = vstd::circularAt(upgradesID, ++index);
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creatureOnTheCard = nextCreatureId.toCreature();
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picture = std::make_shared<CCreaturePic>(parent->pos.x, parent->pos.y, creatureOnTheCard);
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parent->updateAllSliders();
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cost->set(creatureOnTheCard->cost * slider->getValue());
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}
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void CreaturePurchaseCard::initAmountInfo()
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{
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availableAmount = std::make_shared<CLabel>(pos.x + 27, pos.y + 146, FONT_SMALL, CENTER, Colors::YELLOW);
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purhaseAmount = std::make_shared<CLabel>(pos.x + 77, pos.y + 146, FONT_SMALL, CENTER, Colors::WHITE);
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updateAmountInfo(0);
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}
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void CreaturePurhaseCard::updateAmountInfo(int value)
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void CreaturePurchaseCard::updateAmountInfo(int value)
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{
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availableAmount->setText(boost::lexical_cast<std::string>(maxAmount-value));
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purhaseAmount->setText(boost::lexical_cast<std::string>(value));
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}
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void CreaturePurhaseCard::initSlider()
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void CreaturePurchaseCard::initSlider()
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{
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slider = std::make_shared<CSlider>(Point(pos.x, pos.y + 158), 102, std::bind(&CreaturePurhaseCard::sliderMoved, this , _1), 0, maxAmount, 0);
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slider = std::make_shared<CSlider>(Point(pos.x, pos.y + 158), 102, std::bind(&CreaturePurchaseCard::sliderMoved, this , _1), 0, maxAmount, 0);
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}
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void CreaturePurhaseCard::initCostBox()
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void CreaturePurchaseCard::initCostBox()
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{
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cost = std::make_shared<CreatureCostBox>(Rect(pos.x, pos.y + 194, 97, 74), "");
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cost->createItems(creatureOnTheCard->cost);
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}
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void CreaturePurhaseCard::sliderMoved(int to)
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void CreaturePurchaseCard::sliderMoved(int to)
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{
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updateAmountInfo(to);
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cost->set(creatureOnTheCard->cost * to);
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parent->updateAllSliders();
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}
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CreaturePurhaseCard::CreaturePurhaseCard(const CCreature * creature, Point position, int creaturesMaxAmount, QuickRecruitmentWindow * parents) : creatureOnTheCard(creature), parent(parents), maxAmount(creaturesMaxAmount)
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CreaturePurchaseCard::CreaturePurchaseCard(const std::vector<CreatureID> & creaturesID, Point position, int creaturesMaxAmount, QuickRecruitmentWindow * parents) : upgradesID(creaturesID), parent(parents), maxAmount(creaturesMaxAmount)
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{
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creatureOnTheCard = upgradesID.back().toCreature();
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moveTo(Point(position.x, position.y));
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initView();
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}
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void CreaturePurhaseCard::initView()
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void CreaturePurchaseCard::initView()
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{
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picture = std::make_shared<CCreaturePic>(pos.x, pos.y, creatureOnTheCard);
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initAmountInfo();
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@ -17,7 +17,7 @@ class CButton;
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class CreatureCostBox;
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class QuickRecruitmentWindow;
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class CreaturePurhaseCard : public CIntObject
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class CreaturePurchaseCard : public CIntObject
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{
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public:
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const CCreature * creatureOnTheCard;
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@ -25,14 +25,15 @@ public:
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QuickRecruitmentWindow * parent;
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int maxAmount;
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void sliderMoved(int to);
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CreaturePurhaseCard(const CCreature * creature, Point position, int creaturesMaxAmount, QuickRecruitmentWindow * parents);
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CreaturePurchaseCard(const std::vector<CreatureID> & creaturesID, Point position, int creaturesMaxAmount, QuickRecruitmentWindow * parents);
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private:
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void initView();
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void initButtons();
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void initMaxButton();
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void initMinButton();
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void initCreatureSwitcherButton();
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void switchCreatureLevel();
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void initAmountInfo();
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void updateAmountInfo(int value);
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@ -41,9 +42,9 @@ private:
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void initCostBox();
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std::shared_ptr<CButton> maxButton, minButton;
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std::shared_ptr<CButton> maxButton, minButton, creatureSwitcher;
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std::shared_ptr<CLabel> availableAmount, purhaseAmount;
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std::shared_ptr<CCreaturePic> picture;
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std::shared_ptr<CreatureCostBox> cost;
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const std::vector<CreatureID> & upgradesID;
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};
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@ -16,7 +16,7 @@
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#include "../../CCallback.h"
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#include "../CreatureCostBox.h"
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#include "../lib/ResourceSet.h"
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#include "CreaturePurhaseCard.h"
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#include "CreaturePurchaseCard.h"
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void QuickRecruitmentWindow::setButtons()
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@ -53,8 +53,7 @@ void QuickRecruitmentWindow::setCreaturePurhaseCards()
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{
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if(!town->town->creatures.at(i).empty() && !town->creatures.at(i).second.empty() && town->creatures[i].first)
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{
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CreatureID crid = town->creatures[i].second[town->creatures[i].second.size() - 1];
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cards.push_back(std::make_shared<CreaturePurhaseCard>(VLC->creh->creatures[crid], position, town->creatures[i].first, this));
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cards.push_back(std::make_shared<CreaturePurchaseCard>(town->creatures[i].second, position, town->creatures[i].first, this));
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position.x += 108;
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}
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}
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@ -76,7 +75,7 @@ void QuickRecruitmentWindow::initWindow(Rect startupPosition)
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backgroundTexture = std::make_shared<CFilledTexture>("DIBOXBCK.pcx", Rect(0, 0, pos.w, pos.h));
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}
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void QuickRecruitmentWindow::maxAllCards(std::vector<std::shared_ptr<CreaturePurhaseCard> > cards)
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void QuickRecruitmentWindow::maxAllCards(std::vector<std::shared_ptr<CreaturePurchaseCard> > cards)
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{
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auto allAvailableResources = LOCPLINT->cb->getResourceAmount();
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for(auto i : boost::adaptors::reverse(cards))
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@ -13,7 +13,7 @@
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class CButton;
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class CreatureCostBox;
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class CreaturePurhaseCard;
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class CreaturePurchaseCard;
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class CFilledTexture;
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class QuickRecruitmentWindow : public CWindowObject
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@ -33,13 +33,13 @@ private:
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void setCreaturePurhaseCards();
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void maxAllCards(std::vector<std::shared_ptr<CreaturePurhaseCard>> cards);
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void maxAllSlidersAmount(std::vector<std::shared_ptr<CreaturePurhaseCard>> cards);
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void maxAllCards(std::vector<std::shared_ptr<CreaturePurchaseCard>> cards);
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void maxAllSlidersAmount(std::vector<std::shared_ptr<CreaturePurchaseCard>> cards);
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void purhaseUnits();
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const CGTownInstance * town;
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std::shared_ptr<CButton> maxButton, buyButton, cancelButton;
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std::shared_ptr<CreatureCostBox> totalCost;
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std::vector<std::shared_ptr<CreaturePurhaseCard>> cards;
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std::vector<std::shared_ptr<CreaturePurchaseCard>> cards;
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std::shared_ptr<CFilledTexture> backgroundTexture;
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};
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