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max player count update
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@ -124,17 +124,7 @@ si8 CMapGenOptions::getMinPlayersCount(bool withTemplateLimit) const
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si8 CMapGenOptions::getMaxPlayersCount(bool withTemplateLimit) const
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{
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// Max number of players possible with current settings
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auto totalPlayers = 0;
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si8 humans = getHumanOrCpuPlayerCount();
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si8 cpus = getCompOnlyPlayerCount();
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if (humans == RANDOM_SIZE || cpus == RANDOM_SIZE)
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{
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totalPlayers = PlayerColor::PLAYER_LIMIT_I;
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}
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else
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{
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totalPlayers = humans + cpus;
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}
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auto totalPlayers = PlayerColor::PLAYER_LIMIT_I;
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if (withTemplateLimit && mapTemplate)
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{
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