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Merge branch 'vcmi/master' into 'vcmi/develop'
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@ -129,6 +129,7 @@ void InputHandler::preprocessEvent(const SDL_Event & ev)
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#endif
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else if(ev.type == SDL_KEYDOWN && ev.key.keysym.sym==SDLK_F4)
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{
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boost::unique_lock<boost::recursive_mutex> lock(*CPlayerInterface::pim);
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Settings full = settings.write["video"]["fullscreen"];
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full->Bool() = !full->Bool();
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