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* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)
* It is possible to set the battle ai that'll be used by neutrals by typing in VCMI console: setBattleAI <AIName> VCAI also respects that setting and uses given AI as its battle back-end.
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@ -15,7 +15,7 @@
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#include "CPlayerInterface.h"
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//#include "UIFramework/SDL_Extensions.h"
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#include "UIFramework/SDL_Extensions.h"
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#include "CConfigHandler.h"
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#include "../lib/CConfigHandler.h"
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#include "BattleInterface/CCreatureAnimation.h"
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#include "Graphics.h"
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#include "../lib/CArtHandler.h"
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