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Fix attack cursor on guarded visitable object

This commit is contained in:
Dydzio 2017-07-02 22:24:01 +02:00 committed by AlexVinS
parent f599187563
commit f8c294ad0b

View File

@ -830,7 +830,7 @@ void DestinationActionRule::process(
if(action == CGPathNode::NORMAL) if(action == CGPathNode::NORMAL)
{ {
if(pathfinderConfig->options.originalMovementRules && destination.guarded) if(destination.guarded)
action = CGPathNode::BATTLE; action = CGPathNode::BATTLE;
else else
action = CGPathNode::VISIT; action = CGPathNode::VISIT;