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Removed remaining hardcoded objects
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@@ -79,9 +79,6 @@ void AIMemory::markObjectVisited(const CGObjectInstance * obj)
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return;
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}
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if(dynamic_cast<const CGVisitableOPH *>(obj)) //we may want to visit it with another hero
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return;
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if(obj->ID == Obj::MONSTER)
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return;
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