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Crash fix
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@ -1473,6 +1473,7 @@ void VCAI::wander(HeroPtr h)
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if(bestObjectGoal->goalType == Goals::GET_OBJ)
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if(bestObjectGoal->goalType == Goals::GET_OBJ)
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{
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{
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auto chosenObject = cb->getObjInstance(ObjectInstanceID(bestObjectGoal->objid));
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auto chosenObject = cb->getObjInstance(ObjectInstanceID(bestObjectGoal->objid));
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if(chosenObject != nullptr)
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logAi->debug("Of all %d destinations, object %s at pos=%s seems nice", dests.size(), chosenObject->getObjectName(), chosenObject->pos.toString());
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logAi->debug("Of all %d destinations, object %s at pos=%s seems nice", dests.size(), chosenObject->getObjectName(), chosenObject->pos.toString());
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}
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}
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else
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else
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