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Fixes following reviews
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@@ -588,7 +588,7 @@ bool MapController::canPlaceHero(const CGObjectInstance * heroObj, QString & err
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return true;
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}
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error = QObject::tr("Hero %1 cannot be created as NEUTRAL.").arg(QString::fromStdString(heroObj->instanceName));
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error = tr("Hero %1 cannot be created as NEUTRAL.").arg(QString::fromStdString(heroObj->instanceName));
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return false;
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}
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@@ -603,18 +603,18 @@ bool MapController::checkRequiredMods(const CGObjectInstance * obj, QString & er
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{
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QString submod;
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if(!mod.second.parent.empty())
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submod = " (" + tr("submod of") + " " + QString::fromStdString(mod.second.parent) + ")";
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submod = tr(" (submod of %1)").arg(QString::fromStdString(mod.second.parent));
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auto reply = QMessageBox::question(main,
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tr("Missing Required Mod"),
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tr("This object is from the mod '%1'%2.\n\n"
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"The mod is currently not in the map's required modifications list.\n\n"
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"Do you want to add this mod to the required modifications ?\n")
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"Do you want to add this mod to the required modifications?\n")
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.arg(QString::fromStdString(LIBRARY->modh->getModInfo(mod.first).getVerificationInfo().name), submod),
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QMessageBox::Yes | QMessageBox::No);
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if(reply == QMessageBox::Yes)
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/* emit */ requestModsUpdate(modsInfo, true); // signal for MapSettings
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Q_EMIT requestModsUpdate(modsInfo, true); // signal for MapSettings
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else
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{
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error = tr("This object's mod is mandatory for map to remain valid.");
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