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lastActivated with overload

This commit is contained in:
Laserlicht
2023-10-10 23:51:05 +02:00
committed by GitHub
parent 53ee843e7e
commit f9db3d131f
4 changed files with 16 additions and 4 deletions

View File

@@ -289,13 +289,16 @@ void CInfoBar::tick(uint32_t msPassed)
}
}
void CInfoBar::clickReleased(const Point & cursorPosition)
void CInfoBar::clickReleased(const Point & cursorPosition, bool lastActivated)
{
timerCounter = 0;
removeUsedEvents(TIME); //expiration trigger from just clicked element is not valid anymore
if(state == HERO || state == TOWN)
showGameStatus();
{
if(lastActivated)
showGameStatus();
}
else if(state == GAME)
showDate();
else