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Do not select random towns as starting faction for player
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@ -1272,7 +1272,7 @@ std::set<FactionID> CTownHandler::getDefaultAllowed() const
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std::set<FactionID> CTownHandler::getAllowedFactions(bool withTown) const
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{
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if (!withTown)
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if (withTown)
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return getDefaultAllowed();
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std::set<FactionID> result;
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